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Dozer

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Posts posted by Dozer

  1. #Nume produs :

    Postere de perete
    #Poze -
    #Descriere :

    Daca cineva are sau cunoste un site de unde pot cumpara postere de perete lasa-ti un reply ! 
    #Modalitate de plată :

    bani jos
    #Preț produs  -
    #Date de contact : 

    Aveti pe profilul meu. 
    #Alte precizări - 

  2. Poftim :D

     

     

     

     

    /* * * * * * * * * * * * * * * * * * * * * * * *

     *   Admin_chatcolor, by Dozer (AMX Mod X)  *
     *                                             *
     *      Special thanks to Damaged Soul         *
     * - not just for helping me when I needed it, *
     *    but for putting up with all my shit ^_^  *
     *                                             *
     *************I hate asterisks.*****************
     *                                             *
     *           © Copyright 2015               *
     * This file is provided as is (no warranties) *
     * * * * * * * * * * * * * * * * * * * * * * * */
     
    //Use !T for team-color (sorry, can't use red when on CT, and vice-versa)
    //!G for green, and !W for normal (it's more of a tan than a white...)
     
     
    //Includes
    #include <amxmodx>
    #include <cstrike>
     
    //Defines
    #if defined ACCESS_LEVEL
    #undef ACCESS_LEVEL
    #endif
    //#define ACCESS_LEVEL ADMIN_CHAT //UNCOMMENT THIS LINE to allow only admins (with ADMIN_CHAT) to use colors
     
    //Messages
    new gmsgSayText
     
    //Globals
     
     
    //Initialization
    public plugin_init()
    {
    gmsgSayText = get_user_msgid("SayText")
    register_clcmd("say", "CatchSay")
    register_clcmd("say_team", "CatchSay")
    register_plugin("Admin Chat Color","1.0","Dozer")
    return PLUGIN_CONTINUE
    }
     
    //Functions
    public CatchSay(id)
    {
    #if defined ACCESS_LEVEL
    if( !(get_user_flags(id)&ACCESS_LEVEL) ) return PLUGIN_CONTINUE
    #endif
     
    new message[129]
    read_argv(1,message,128)
     
    if ( containi(message,"!t")==-1 &&
        containi(message,"!w")==-1 &&
        containi(message,"!g")==-1 )
    {
    return PLUGIN_CONTINUE
    }
     
    new szCommand[9]
    read_argv(0,szCommand,8)
     
    new CsTeams:team = cs_get_user_team(id)
    new isAlive = is_user_alive(id)
     
    new playerList[32]//players to send message to
    new playerCount
     
    new message_to_send[129] = "^x01"
     
    new szFlags[4] = ""
    if(isAlive){
    add(szFlags,3,"a")//Only alive players
    } else {
    add(szFlags,3,"b")//Only dead players
    add(message_to_send,128,"*DEAD*")
    }
    add(szFlags,3,"c")//skip bots
     
    if(equal(szCommand,"say_team")) {
    add(szFlags,3,"e")//Match with passed teamname
    if(team==CS_TEAM_T){
    get_players(playerList,playerCount,szFlags,"TERRORIST")
    add(message_to_send,128,"(Terrorist) ^x03")
    } else if(team==CS_TEAM_CT) {
    get_players(playerList,playerCount,szFlags,"CT")
    add(message_to_send,128,"(Counter-terrorist) ^x03")
    } else { //assume Spectator
    get_players(playerList,playerCount,szFlags,"SPECTATOR")
    add(message_to_send,128,"(Spectator) ^x03")
    }
    } else { //assume "say"
    get_players(playerList,playerCount,szFlags)
    if(isAlive)
    {
    add(message_to_send,128,"^x03")
    } else {
    add(message_to_send,128," ^x03")
    }
    }
     
    new username[129]
    get_user_name(id,username,128)
    add(message_to_send,128,username)
    add(message_to_send,128,"^x01 :  ")
     
    add( message_to_send,128,message,(128-strlen(message_to_send)) )
     
    while(containi(message_to_send,"!t") != -1)
    {
    replace(message_to_send,128,"!T","^x03")
    replace(message_to_send,128,"!t","^x03")
    }
    while(containi(message_to_send,"!g") != -1)
    {
    replace(message_to_send,128,"!G","^x04")
    replace(message_to_send,128,"!g","^x04")
    }
    while(containi(message_to_send,"!w") != -1)
    {
    replace(message_to_send,128,"!W","^x01")
    replace(message_to_send,128,"!w","^x01")
    }
     
     
    for(new i=0; i<playerCount; i++)
    {
    message_begin(MSG_ONE, gmsgSayText, {0,0,0}, playerList)
    write_byte(playerList)
    write_string(message_to_send)
    message_end()
    }
     
    return PLUGIN_HANDLED
    }

     

     

  3. Avatar/Semnatura/Logo/Banner/etc : Semnatura
    Tema pozei / Stock-ul dorit ( obligatoriu ) : Magie
    Text principal : Dozer
    Text secundar ( rangfort / www.rangfort.ro / nume server ) : rangfort
    Alte precizari : Un efect la text-ul principat 

    Dimensiuni avatar ( 150 x 250 SAU 150 x 300 ) : 400x200 (semnatura)

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