Jump to content

adry

Administrator
  • Posts

    2,632
  • Joined

  • Last visited

  • Days Won

    80

Posts posted by adry

  1. 10 hours ago, BurningWreck said:

    Nick:BurningWreck

    Contact: discord in privat.

    Ore:deocamdata nu am...

    Experienta amx: 2ani.

    Varsta: 13(pt mine conteaza varsta mentala).

    Cum poti ajuta sv?: sa scap serverul de codati,sa fie un joc cat mai linistit!

    Poti intra pe Teamspeak: am o problema la teamspeak,imi spune windows 7 required dar eu il am...

    Sunt din Bacău si sunt un baiat glumet,cu cei 7 ani de acasa si sunt foarte social! Sper sa ne intelegem!

     

    Pm cu nick si parola pentru acces

    • Like 2
  2. Cea mai buna solutie este sa reinstalezi tot de la 0 iar addonsul sa il faci curat de la 0 (copilat fiecare plugin local). Sa pui doar pluginuri la care ai sma si sti ce se afla in ele. Multe pluginuri vechi pe rehlds nu mai sunt fuctionale trebuie sa ti cont de toate

  3. /**
     * csdm_main.sma
     * Allows for Counter-Strike to be played as DeathMatch.
     *
     * CSDM Main - Main plugin to communicate with module
     *
     * (C)2003-2013 David "BAILOPAN" Anderson
     *
     *  Give credit where due.
     *  Share the source - it sets you free
     * http://www.opensource.org/
     * http://www.gnu.org/
     */
     
    #include <amxmodx>
    #include <amxmisc>
    #include <cstrike>
    #include <fakemeta>
    #include <csdm>

    new D_PLUGIN[]    = "CSDM Main"
    new D_ACCESS    = ADMIN_MAP

    #define CSDM_OPTIONS_TOTAL        2

    new bool:g_StripWeapons = true
    new bool:g_RemoveBomb = true
    new g_StayTime
    new g_drop_fwd
    new g_options[CSDM_OPTIONS_TOTAL]

    new g_MainMenu = -1
    new g_SettingsMenu = -1
    new g_MainSettMenu = -1

    // part taken from VEN's noweapondrop plugin
    new g_max_clients
    new const g_wbox_model[] = "models/w_weaponbox.mdl"
    new const g_shield_model[] = "models/w_shield.mdl"


    public plugin_natives()
    {
        register_native("csdm_main_menu", "native_main_menu")
        register_native("csdm_settings_menu", "native_settings_menu")
        register_native("csdm_set_mainoption", "__csdm_allow_option")
        register_native("csdm_fwd_drop", "__csdm_fwd_drop")
        register_native("csdm_write_cfg", "native_write_cfg")
        register_library("csdm_main")
    }

    public native_main_menu(id, num)
    {
        return g_MainMenu
    }

    public native_settings_menu(id, num)
    {
        return g_SettingsMenu
    }

    public __csdm_allow_option(id, num)
    {
        new option = get_param(1)

        if (option <= 0 || option >= CSDM_OPTIONS_TOTAL)
        {
            log_error(AMX_ERR_NATIVE, "Invalid option number: %d", option)
            return 0
        }
        
        g_options[option] = get_param(2)
        
        return 1
    }

    public native_write_cfg(id,num)
    {
        new section[32], parameter[32], value[16]
        new filename[128]
        new cfgdir[128]
        new id
        get_configsdir(cfgdir, 127)
        format(filename, 127, "%s/csdm.cfg", cfgdir)
        id = get_param(1)
        get_string(2,section,31)
        get_string(3,parameter,31)
        get_string(4,value,15)

        new sect_length = strlen(section) + 1
        new param_length = strlen(parameter) - 1
        new sect[32]
        format(sect,31, "[%s]", section)

        if (file_exists(filename)) 
        {
            new Data[124], len
            new line = 0
            new bool:bFoundSec = false
            new bool:bFoundPar = false
            new bool:bErrorFindSect = true
            new bool:bErrorFindParam = false

            while((line = read_file(filename, line, Data, 123, len) ) != 0 )
            {
                if (strlen(Data) < 2 || Data[0] == ';')
                    continue;

                if (Data[0] == '[') // new section found
                {
                    if (bFoundSec)
                    {
                        bErrorFindParam = true
                        break
                    }
                    else if (equali(Data, sect, sect_length))
                    {
                        bFoundSec = true
                        bErrorFindSect = false
                    }
                }
                else if (bFoundSec && equali(Data, parameter, param_length))
                {
                    bFoundPar = true
                    break
                }
            }

            if ((bFoundPar) && (line > 0))
            {
                new text[32]
                format(text, 31, "%s = %s", parameter, value)
                if (write_file(filename, text, line-1))
                    client_print(id, print_chat, "CSDM - configuration saved successfully")
            }
            else if ((!bFoundSec) || (bErrorFindSect))
                client_print(id, print_chat, "CSDM - can't save the configuration - wrong section name")
            else if ((!bFoundPar) || (bErrorFindParam))
                client_print(id, print_chat, "CSDM - can't save the configuration - wrong parameter name")
        }
    }


    public __csdm_fwd_drop(id, num)
    {
    /*
        new id = get_param(1)
        new wp = get_param(2)
        new name[32]
        
        get_string(3, name, 31)
        
        return run_drop(id, wp, name)    
    */
    }

    public csdm_Init(const version[])
    {
        if (version[0] == 0)
        {
            set_fail_state("CSDM failed to load.")
            return
        }
        else
        csdm_set_intromsg(0)
    }

    public csdm_CfgInit()
    {    
        csdm_reg_cfg("settings", "read_cfg")
    }


    public plugin_init()
    {
        register_plugin(D_PLUGIN, CSDM_VERSION, "CSDM Team")
        
        register_clcmd("say respawn", "say_respawn")
        register_clcmd("say /respawn", "say_respawn")
        register_concmd("csdm_enable", "csdm_enable", D_ACCESS, "Enables CSDM")
        register_concmd("csdm_disable", "csdm_disable", D_ACCESS, "Disables CSDM")
        register_concmd("csdm_ctrl", "csdm_ctrl", D_ACCESS, "")
        register_concmd("csdm_reload", "csdm_reload", D_ACCESS, "Reloads CSDM Config")
        register_clcmd("csdm_menu", "csdm_menu", ADMIN_MENU, "CSDM Menu")
        register_clcmd("csdm_sett_menu", "csdm_sett_menu", ADMIN_MENU, "CSDM Settings Menu")
        register_clcmd("csdm_main_sett_menu", "csdm_main_sett_menu", ADMIN_MENU, "CSDM Main Settings Menu")

        register_forward(FM_SetModel, "forward_set_model")
        register_concmd("csdm_cache", "cacheInfo", ADMIN_MAP, "Shows cache information")
        
        AddMenuItem("CSDM Menu", "csdm_menu", D_ACCESS, D_PLUGIN)
        g_MainMenu = menu_create("CSDM Menu", "use_csdm_menu")
        new callback = menu_makecallback("hook_item_display")

        g_SettingsMenu = menu_create("CSDM Settings Menu", "use_csdm_sett_menu")

        menu_additem(g_MainMenu, "CSDM Enabled/Disabled", "csdm_ctrl", D_ACCESS, callback)
        menu_additem(g_MainMenu, "CSDM Settings", "csdm_sett_menu", D_ACCESS)
        menu_additem(g_MainMenu, "Reload Config", "csdm_reload", D_ACCESS)

        g_MainSettMenu = menu_create("CSDM Main Settings Menu", "use_csdm_mainsett_menu")
        menu_additem(g_SettingsMenu, "CSDM Main Settings", "csdm_main_sett_menu", D_ACCESS)

        new str_callback = menu_makecallback("hook_settings_display")

        if (g_MainSettMenu)
        {
            menu_additem(g_MainSettMenu, "Strip Weapons Enabled/Disabled", "strip_weap_ctrl", D_ACCESS, str_callback)
            menu_additem(g_MainSettMenu, "Removing Bombs Enabled/Disabled", "bomb_rem_ctrl", D_ACCESS, str_callback)
            menu_additem(g_MainSettMenu, "Preset Spawn Mode Enabled/Disabled", "spawn_mode_ctrl", D_ACCESS, str_callback)
            menu_additem(g_MainSettMenu, "Back", "csdm_sett_back", D_ACCESS)
        }
        g_drop_fwd = CreateMultiForward("csdm_HandleDrop", ET_CONTINUE, FP_CELL, FP_CELL, FP_CELL)
        g_options[CSDM_OPTION_SAYRESPAWN] = CSDM_SET_ENABLED

        g_max_clients = global_get(glb_maxClients)
    }

    public cacheInfo(id, level, cid)
    {
        if (!cmd_access(id, level, cid, 1))
            return PLUGIN_HANDLED
            
        new ar[6]
        csdm_cache(ar)
        
        console_print(id, "[CSDM] Free tasks: respawn=%d, findweapon=%d", ar[0], ar[5])
        console_print(id, "[CSDM] Weapon removal cache: %d total, %d live", ar[4], ar[3])
        console_print(id, "[CSDM] Live tasks: %d (%d free)", ar[2], ar[1])
        
        return PLUGIN_HANDLED
    }

    public forward_set_model(ent, const model[]) 
    {
        if (!csdm_active())
            return FMRES_IGNORED

        if (!pev_valid(ent) || !equali(model, g_wbox_model) && !equali(model, g_shield_model))
            return FMRES_IGNORED

        new id = pev(ent, pev_owner)

        if (!(1 <= id <= g_max_clients))
            return FMRES_IGNORED

        new args[2]
        args[0] = ent
        args[1] = id
        set_task(0.2, "delay_find_weapon", ent, args, 2)

        return FMRES_IGNORED
    }

    public delay_find_weapon(args[])
    {
        new ent = args[0]
        new id = args[1]

        new class[32]

        if (!pev_valid(ent))
            return

        if (!is_user_connected(id))
            return

        pev(ent, pev_classname, class, sizeof class - 1)

        if (equali(class, "weaponbox"))
            run_drop_wbox(id, ent, 0)
        else if (equali(class, "weapon_shield"))
            run_drop_wbox(id, ent, 1)

    }

    run_drop_wbox(id, ent, shield)
    {
        new ret
        new model[32]
        ExecuteForward(g_drop_fwd, ret, id, ent, 0)
        
        if (ret == CSDM_DROP_REMOVE)
        {
            if (shield)
                csdm_remove_weaponbox(id, ent, 0, 1, 1)
            else
                csdm_remove_weaponbox(id, ent, 0, 1, 0)
            return 1
        } 
        else if (ret == CSDM_DROP_IGNORE) 
        {
            return 0
        }

        if (g_StayTime > 20 || g_StayTime < 0)
        {
            return 0
        }

        if (ent)
        {
            pev(ent, pev_model, model, 31)
            if (((equali(model,"models/w_usp.mdl")) || (equali(model,"models/w_glock18.mdl")))
                    && (g_StripWeapons))
                csdm_remove_weaponbox(id, ent, 0, 0, 0)
            else if ((equali(model,"models/w_backpack.mdl")) && (g_RemoveBomb))
                csdm_remove_weaponbox(id, ent, 0, 0, 0)
            else if (shield)
                csdm_remove_weaponbox(id, ent, g_StayTime, 1, 1)
            else
                csdm_remove_weaponbox(id, ent, g_StayTime, 1, 0)
            return 1
        }
        
        return 0
    }

    public csdm_PreSpawn(player, bool:fake)
    {
        if (!csdm_active())
        {
            return
        }

        //we'll just have to back out for now
        if (cs_get_user_shield(player))
        {
            return
        }
        new team = get_user_team(player)
        if (g_StripWeapons)
        {
            if (team == _TEAM_T)
            {
                if (cs_get_user_shield(player))
                {
                    drop_with_shield(player, CSW_GLOCK18)
                } else {
                    csdm_force_drop(player, "weapon_glock18")
                }
            } else if (team == _TEAM_CT) {
                if (cs_get_user_shield(player))
                {
                    drop_with_shield(player, CSW_USP)
                } else {
                    csdm_force_drop(player, "weapon_usp")
                }
            }
        }
        if (team == _TEAM_T)
        {
            if (g_RemoveBomb)
            {
                new weapons[MAX_WEAPONS], num
                get_user_weapons(player, weapons, num)
                for (new i=0; i<num; i++)
                {
                    if (weapons == CSW_C4)
                    {
                        if (cs_get_user_shield(player))
                        {
                            drop_with_shield(player, CSW_C4)
                        } else {
                            csdm_force_drop(player, "weapon_c4")
                        }
                        break
                    }
                }
            }
        }
    }


    public csdm_main_sett_menu(id, level, cid)
    {
        if (!cmd_access(id, level, cid, 1))
            return PLUGIN_HANDLED
        
        menu_display(id, g_MainSettMenu, 0)

        return PLUGIN_HANDLED
    }


    public hook_item_display(player, menu, item)
    {
        new paccess, command[24], call
        
        menu_item_getinfo(menu, item, paccess, command, 23, _, 0, call)
        
        if (equali(command, "csdm_ctrl"))
        {
            if (!csdm_active())
            {
                menu_item_setname(menu, item, "CSDM Disabled")
            } else {
                menu_item_setname(menu, item, "CSDM Enabled")
            }
        }
    }

    public read_cfg(readAction, line[], section[])
    {
        if (readAction == CFG_READ)
        {
            new setting[24], sign[3], value[32];

            parse(line, setting, 23, sign, 2, value, 31);
            
            if (equali(setting, "strip_weapons"))
            {
                g_StripWeapons = str_to_num(value) ? true : false
            } else if (equali(setting, "weapons_stay")) {
                g_StayTime = str_to_num(value)
            } else if (equali(setting, "spawnmode")) {
                new var = csdm_setstyle(value)
                if (var)
                {
                    log_amx("CSDM spawn mode set to %s", value)
                } else {
                    log_amx("CSDM spawn mode %s not found", value)
                }
            } else if (equali(setting, "remove_bomb")) {
                g_RemoveBomb = str_to_num(value) ? true : false
            } else if (equali(setting, "enabled")) {
                csdm_set_active(str_to_num(value))
            } else if (equali(setting, "spawn_wait_time")) {
                csdm_set_spawnwait(str_to_float(value))
            }
        }
    }

    public csdm_reload(id, level, cid)
    {
        if (!cmd_access(id, level, cid, 1))
            return PLUGIN_HANDLED
            
        new file[128] = ""
        if (read_argc() >= 2)
        {
            read_argv(1, file, 127)
        }
            
        if (csdm_reload_cfg(file))
        {
            client_print(id, print_chat, "[CSDM] Config file reloaded.")
        } else {
            client_print(id, print_chat, "[CSDM] Unable to find config file.")
        }
            
        return PLUGIN_HANDLED
    }

    public csdm_menu(id, level, cid)
    {
        if (!cmd_access(id, level, cid, 1))
            return PLUGIN_HANDLED
        
        menu_display(id, g_MainMenu, 0)
        
        return PLUGIN_HANDLED
    }

    public csdm_sett_menu(id, level, cid)
    {
        if (!cmd_access(id, level, cid, 1))
            return PLUGIN_HANDLED
        
        menu_display(id, g_SettingsMenu, 0)

        return PLUGIN_HANDLED
    }

    public csdm_ctrl(id, level, cid)
    {
        if (!cmd_access(id, level, cid, 1))
            return PLUGIN_HANDLED
        
        csdm_set_active( csdm_active() ? 0 : 1 )

        client_print(id, print_chat, "CSDM %s.", csdm_active()? "enabled" : "disabled")

        csdm_write_cfg(id, "settings", "enabled", csdm_active() ? "1" : "0")

        client_print(id, print_chat, "CSDM - the map will be reloaded to affect the change of this setting.")
        set_task(3.0, "do_changelevel")
        return PLUGIN_HANDLED
    }

    public use_csdm_menu(id, menu, item)
    {
        if (item < 0)
            return PLUGIN_CONTINUE
        
        new command[24], paccess, call
        if (!menu_item_getinfo(g_MainMenu, item, paccess, command, 23, _, 0, call))
        {
            log_amx("Error: csdm_menu_item() failed (menu %d) (page %d) (item %d)", g_MainMenu, 0, item)
            return PLUGIN_HANDLED
        }
        if (paccess && !(get_user_flags(id) & paccess))
        {
            client_print(id, print_chat, "You do not have access to this menu option.")
            return PLUGIN_HANDLED
        }
        
        client_cmd(id, command)
        
        return PLUGIN_HANDLED
    }

    public use_csdm_sett_menu(id, menu, item)
    {
        if (item < 0)
            return PLUGIN_CONTINUE
        
        new command[24], paccess, call
        if (!menu_item_getinfo(g_SettingsMenu, item, paccess, command, 23, _, 0, call))
        {
            log_amx("Error: csdm_menu_item() failed (menu %d) (page %d) (item %d)", g_SettingsMenu, 0, item)
            return PLUGIN_HANDLED
        }
        if (paccess && !(get_user_flags(id) & paccess))
        {
            client_print(id, print_chat, "You do not have access to this menu option.")
            return PLUGIN_HANDLED
        }

        client_cmd(id, command)

        return PLUGIN_HANDLED
    }

    public use_csdm_mainsett_menu(id, menu, item)
    {
        if (item < 0)
            return PLUGIN_CONTINUE
        
        new command[24], paccess, call
        if (!menu_item_getinfo(g_MainSettMenu, item, paccess, command, 23, _, 0, call))
        {
            log_amx("Error: csdm_menu_item() failed (menu %d) (page %d) (item %d)", g_MainSettMenu, 0, item)
            return PLUGIN_HANDLED
        }
        if (paccess && !(get_user_flags(id) & paccess))
        {
            client_print(id, print_chat, "You do not have access to this menu option.")
            return PLUGIN_HANDLED
        }

        if (equali(command,"strip_weap_ctrl"))
        {
            g_StripWeapons = (g_StripWeapons ? false:true)
            menu_display(id, g_MainSettMenu, 0)
            client_print(id, print_chat, "Strip Weapons %s", g_StripWeapons ? "enabled" : "disabled")
            log_amx("CSDM strip weapons %s", g_StripWeapons ? "enabled" : "disabled")

            csdm_write_cfg(id, "settings", "strip_weapons", g_StripWeapons ? "1" : "0")

            return PLUGIN_HANDLED
        }
        else if (equali(command,"bomb_rem_ctrl"))
        {
            g_RemoveBomb = (g_RemoveBomb ? false:true)
            menu_display(id, g_MainSettMenu, 0)
            client_print(id, print_chat, "Removing Bomb %s", g_RemoveBomb ? "enabled" : "disabled")
            log_amx("CSDM removing bomb %s", g_RemoveBomb ? "enabled" : "disabled")

            csdm_write_cfg(id, "settings", "remove_bomb", g_RemoveBomb ? "1" : "0")

            client_print(id,print_chat,"CSDM - changing this setting will affect the game after changelevel command")
            return PLUGIN_HANDLED
        }
        else if (equali(command,"spawn_mode_ctrl"))
        {
            new style = csdm_curstyle()
            new stylename[24]

            if (style == -1)
                csdm_setstyle("preset")
            else
                csdm_setstyle("none")

            style = csdm_curstyle()

            if (style == -1)
                format(stylename,23,"none")
            else
                format(stylename,23,"preset")

            menu_display(id, g_MainSettMenu, 0)
            client_print(id, print_chat, "Spawn style set to %s", stylename)
            log_amx("CSDM spawn mode set to %s", stylename)

            csdm_write_cfg(id, "settings", "spawnmode", (style == -1) ? "none" : "preset")

            return PLUGIN_HANDLED
        }
        else if (equali(command,"csdm_sett_back"))
        {
            menu_display(id, g_SettingsMenu, 0)
            return PLUGIN_HANDLED
        }
        return PLUGIN_HANDLED
    }

    public hook_settings_display(player, menu, item)
    {
        new paccess, command[24], call
        
        menu_item_getinfo(menu, item, paccess, command, 23, _, 0, call)
        
        if (equali(command, "strip_weap_ctrl"))
        {
            if (!g_StripWeapons)
            {
                menu_item_setname(menu, item, "Strip Weapons Disabled")
            } else {
                menu_item_setname(menu, item, "Strip Weapons Enabled")
            }
        }
        else if (equali(command, "bomb_rem_ctrl"))
        {
            if (!g_RemoveBomb)
            {
                menu_item_setname(menu, item, "Removing Bomb Disabled")
            } else {
                menu_item_setname(menu, item, "Removing Bomb Enabled")
            }
        }
        else if (equali(command,"spawn_mode_ctrl"))
        {
            new style = csdm_curstyle()
            if (style == -1)
                menu_item_setname(menu, item, "Preset Spawn Mode Disabled")
            else
                menu_item_setname(menu, item, "Preset Spawn Mode Enabled")
        }
    }

    public csdm_enable(id, level, cid)
    {
        if (!cmd_access(id, level, cid, 1))
            return PLUGIN_HANDLED

        if (!csdm_active())
        {
            csdm_set_active(1)
            client_print(id, print_chat, "CSDM enabled.")
            csdm_write_cfg(id, "settings", "enabled", "1")
            client_print(id, print_chat, "CSDM - the map will be reloaded to affect the change of this setting.")
            set_task(3.0, "do_changelevel")
        }
        return PLUGIN_HANDLED    
    }

    public csdm_disable(id, level, cid)
    {
        if (!cmd_access(id, level, cid, 1))
            return PLUGIN_HANDLED

        if (csdm_active())
        {
            csdm_set_active(0)
            client_print(id, print_chat, "CSDM disabled.")
            csdm_write_cfg(id, "settings", "enabled", "0")
            client_print(id, print_chat, "CSDM - the map will be reloaded to affect the change of this setting.")
            set_task(3.0, "do_changelevel")
        }
        return PLUGIN_HANDLED    
    }

    public say_respawn(id)
    {
        if (g_options[CSDM_OPTION_SAYRESPAWN] == CSDM_SET_DISABLED)
        {
            client_print(id, print_chat, "[CSDM] This command is disabled!")
            return PLUGIN_HANDLED
        }
        
        if (!is_user_alive(id) && csdm_active())
        {
            new team = get_user_team(id)
            if (team == _TEAM_T || team == _TEAM_CT)
            {
                csdm_respawn(id)
            }
        }
        
        return PLUGIN_CONTINUE
    }

    public do_changelevel()
    {
        new current_map[32]
        get_mapname(current_map, 31)
        server_cmd("changelevel %s", current_map)
    }

  4. www.gametracker.rs
     

    Pentru a boosta serverul este necesara trimiterea unui sms la numărul 1235 cu mesajul :

    TXT GTRS 89.34.25.55:27015  nick-ul tău.

    Tarif SMS: 1 Euro + TVA !

     

    Exemplu: SMS trimis la numărul 1235 !

     

    TXT GTRS 89.34.25.55:27015  adry

     

    Postati in acest topic in momentul cand ati boostat serverul !

    Boostul constituie unul din motivele pentru care puteti primi admin / upgrade / alte beneficii !

     

    Nick:
    Ora boostului:

  5. Deschideti un nou topic pentru a va anunta retragerea / absenta pe perioade mai mari de timp !

     

    Absenta : nickname !

     

    Nickname admin :

    Gradul detinut :

    Lipsesc pentru o perioada de :

    Motivul :

     

     

    Retragere: nickname !

     

    Nickname admin :

    Gradul detinut :

    Doresc sa ma retrag din activitatea de admin de pe serverul ZP !

     

    Orice post deschis pentru retragere va avea drept efect inlaturarea imediata a accesului. Nu vom cere detalii / motive in niciun moment !  

     


     

    Every admin will open a new topic for announcing his / her retirement or absence for longer periods of time !

     

    Absence : nickname

     

    Nickname admin :

    Admin level :

    I will be away for a period of :

    Reason :

     

     

    Retirement : nickname

     

    Nickname admin :

    Admin level :

    I wish an immediate retirement from ZP server !

     

    Any opened topic regarding a retirement will have as effect the direct removal of the access held. We will not ask for any details / reasons !

    • Like 1
×
×
  • Create New...