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UzI

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Everything posted by UzI

  1. UzI

    ajutor harta

    Idem, reinstaleaza dar incearca sa faci o reinstalare curata , sterge orice fisier apartinand de "Half-Life"
  2. The best rap ever,#my root.
  3. UzI

    Cerere Grade

    Asta e ce am facut eu ,sper sa-ti placa, e idee proprie, nu m-am tinut de stock pentru ca nu se intelege nimic din el. Edit: Am adaugat si Co-Owner.
  4. Dimensiunea e aleasa cu un scop , acela de a fi destul de lizibil textul , Stiu ca ocupa mult , dar asta e din cauza ca sunt 14 grade....Cel mult sa mai adaug o stea la root.Mai mult nu fac,esti liber sa-ti modifici cum vrei tu si sa vezi ca am dreptate. Edit: Sau poti astepta Reply-ul unui designer.
  5. M-am abatut putin de la subiect deoarece arata aiurea cu logo-ul in stanga , sper sa-ti placa.
  6. UzI

    Problema steam

    Da uninstall la steam si instaleaza-l din nou.Am aruncat si eu o privire pe net ,dar dupa reply-urile userilor care au incercat metodele descrise ,nu-ti recomand ,din cate vad nu le merge tuturor.Asigura-te ca Steam este inchis , du-te in locatia unde este instalat apoi ruleaza uninstall.exe, dupa ce se finalizeaza procesul sterge si ultimele file/foldere ce raman dupa dezinstalare ( asa numitele junkie-uri) pur si simplu sterge folderui Steam.Succes la instalare. Edit: Din poza reiese ca nu e nonsteam.
  7. Aici=>http://www70.zippyshare.com/v/5XIQj8Vx/file.html "Modernator"=Moderator , scuzele mele daca nu e greseala.
  8. Beat sa fii , urechi sa ai ,mai rezista cineva pe scaune?!?
  9. UzI

    Plugin vot_server

    Ce zici de niste sfaturi la pluginul "kill assist"? Daca tot...
  10. UzI

    Plugin vot_server

    Nici de acest reply nu era nevoie.Unde scrie ca am cerut ajutor ?
  11. UzI

    Plugin vot_server

    Nu te duce pe altul odata ce iti pui linkuri de la serverul tau.Iti explic prin pm mai bine. Ps: Razvan are dreptate.
  12. !#! Titlu: vot_server.amxx # Descriere: Acest plugin este o metoda foarte usoara de a face serverul cat mai cunoscut,el se bazeaza pe "Rank-ul" serverului de pe diferitele forumuri care promoveaza servere de Counter-Strike. Deoarece le face jucatorilor foarte accesibil votul.In maxim 20 de secunde pot da acel vot/zi fara a iesi din Clientul Counter-Strike. # Comenzi : /vot in chat # Cvar-uri : # Instalare: => Fisierul vot_server.sma il puneti in addons/amxmodx/scripting=> Fisierul vot_server.amxx il puneti in addons/amxmodx/plugins=> Intrati in fisierul addons/amxmodx/configs/plugins.ini si adaugati la urma:vot_server.amxx => Fisierul vot.html il puneti in addons/amxmodx/configs download:http://www78.zippyshare.com/v/RdJJPrHY/file.html Pagina web trebuie/poate fi editata dupa bunul plac. P.S:Pagina web este cam mediocra, nu m-am ocupat foarte mult de design ,cat despre plugin,sunt incepator deci abtineti-va de la prea multe comentarii
  13. Denumirea hartii : aim_m4a1 Autor: UzI (Creatie Proprie) Numarul de sloturi : 14 Imagini : Link-ul catre descarcare :http://www67.zippyshare.com/v/Rm3ATFJe/file.html
  14. UzI

    [RF] Harti de tip he_

    Denumirea hartii:he_csx Numarul de sloturi : 32 Autor:UzI (creatie proprie) Imagini : Link-ul catre descarcare : http://www73.zippyshare.com/v/ATDo9G6q/file.html
  15. Mersi, Imediat probez. edit: Nimic Nou.Tocmai de asta vroiam sa scap, de aceasa functie dupa cum ziceam se repeta: WiFi killed MouZ#Pe Interes with knife WiFi killed MouZ#Pe Interes with knife
  16. Server :CSX.RANGFORT.RO Nick :UzI Grad server :Fondator La ce doriţi ajutor? : Doresc sa modific pluginul kill assist .In principiu as dori sa scap de hud-urile/informatiile care apar atunci cand un Player face asist deoarece pe server ruleaza modul cs go remake care contine deja aceste atributii si nu as vrea sa se suprapuna comenzile.De ce vreau acest plugin daca exista deja pe server?Pe server ruleaza o versiune care costumizata de Nubo care ofera puncte bonus jucatorilor iar eu as dori si beneficiile aduse de cel default si anume bonusul $$ si Frag assist.Nu am incercat sa il modific de unul singur deoarece nu am experienta necesara si as vrea sa evit eventuale buguri survenite eventual dupa modificarea pluginului de catre un inepator . Poză cu problema (Nu este obligatoriu) : /* -------------------------------------------------------------------------- Kill assist (for CS) v1.2b by Digi (a.k.a. Hunter-Digital) www.thehunters.ro ----------------------------------------------------------------- Description: When a player gets killed, this plugin checks if another player, from the same team, did enough damage to the victim so that he could be an accomplice to the kill and the assister will also receive a frag (all of these are cvar controlled) CVars and default values: - amx_killassist_enable 0/1/2 (default: 1) Enable modes: 0 = Disable / 1 = Enable with DeathMsg / 2 = Enable with HUD message - amx_killassist_mindamage 1-9999 (default: 50) Minimum amount of damage to deal to be nominated for an assisted kill - amx_killassist_givefrags 0/1 (default: 1) Give or not give the assister frags - amx_killassist_givemoney 0-16000 (default: 300) Give or not give the assister some money, 0 disables, 1 or more sets how much money - amx_killassist_onlyalive 0/1 (default: 0) Only alive players can be of assistance in killing other players Credits and thanks: - ConnorMcLeod - for helping with quick name changing - arkshine - for helping with name squeeze - joaquimandrade - code improvements - anakin_cstrike - code improvements - Nextra - more code improvements - ajvn - some ideas - Dores - and more code improvements - frearmer - hud message sugestion Changelog: v1.2b - modified public variable to "killassist_version" and fixed deathmsg not showing when you suicide with worldspawn or an entity v1.2 - added no-name-changing support, prints HUD message, to activate, set enabled to 2 v1.1b - simplified cvar checking using clamp() v1.1 - converted to CS only, new cvars: amx_killassist_onlyalive, amx_killassist_givemoney, enriched cvar handling, added team cache and fixed some bugs v1.0d - Removed useless stuff xD, added pcvar on amx_mode and used formatex() v1.0c - Some modifications and added g_bOnline v1.0b - Fixed admin name bug v1.0 - Release -------------------------------------------------------------- */ /* Feel free to modify these HUD message values */ #define HUD_colorR 255 // default: 255 #define HUD_colorG 155 // default: 155 #define HUD_colorB 0 // default: 0 #define HUD_posX 0.6 // default: 0.6 #define HUD_posY 0.2 // default: 0.2 #define HUD_fx 0 // default: 0 #define HUD_fxTime 0.0 // default: 0.0 #define HUD_holdTime 1.0 // default: 1.0 #define HUD_fadeInTime 0.3 // default: 0.3 #define HUD_fadeOutTime 2.0 // default: 2.0 #define HUD_channel -1 // default: -1 /* ------------------------------------------------------------------------- Nothing to edit below this point */ #include <amxmodx> #include <hamsandwich> #include <cstrike> #include <engine> #include <fun> #define PLUGIN_TITLE "Kill assist (for CS)" #define PLUGIN_VERSION "1.2b" #define PLUGIN_AUTHOR "Digi (www.thehunters.ro)" #define PLUGIN_PUBLICVAR "killassist_version" #define MAXPLAYERS 32 + 1 #define TEAM_NONE 0 #define TEAM_TE 1 #define TEAM_CT 2 #define TEAM_SPEC 3 #define is_player(%1) (1 <= %1 <= g_iMaxPlayers) new msgID_sayText new msgID_deathMsg new msgID_scoreInfo new msgID_money new pCVar_amxMode new pCVar_enabled new pCVar_minDamage new pCVar_giveFrags new pCVar_giveMoney new pCVar_onlyAlive new ch_pCVar_enabled new ch_pCVar_minDamage new ch_pCVar_giveFrags new ch_pCVar_giveMoney new ch_pCVar_onlyAlive new g_szName[MAXPLAYERS][32] new g_iTeam[MAXPLAYERS] new g_iDamage[MAXPLAYERS][MAXPLAYERS] new bool:g_bAlive[MAXPLAYERS] = {false, ...} new bool:g_bOnline[MAXPLAYERS] = {false, ...} new g_iLastAmxMode new g_iMaxPlayers = 0 new bool:g_bAmxModeExists = false public plugin_init() { register_plugin(PLUGIN_TITLE, PLUGIN_VERSION, PLUGIN_AUTHOR) register_cvar(PLUGIN_PUBLICVAR, PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY) pCVar_enabled = register_cvar("amx_killassist_enabled", "1") pCVar_minDamage = register_cvar("amx_killassist_mindamage", "50") pCVar_giveFrags = register_cvar("amx_killassist_givefrags", "1") pCVar_giveMoney = register_cvar("amx_killassist_givemoney", "300") pCVar_onlyAlive = register_cvar("amx_killassist_onlyalive", "0") if(cvar_exists("amx_mode")) { pCVar_amxMode = get_cvar_pointer("amx_mode") g_bAmxModeExists = true } msgID_money = get_user_msgid("Money") msgID_sayText = get_user_msgid("SayText") msgID_deathMsg = get_user_msgid("DeathMsg") msgID_scoreInfo = get_user_msgid("ScoreInfo") register_message(msgID_deathMsg, "msg_deathMsg") register_logevent("event_roundStart", 2, "1=Round_Start") register_event("Damage", "player_damage", "be", "2!0", "3=0", "4!0") register_event("DeathMsg", "player_die", "ae") register_event("TeamInfo", "player_joinTeam", "a") RegisterHam(Ham_Spawn, "player", "player_spawn", 1) g_iMaxPlayers = get_maxplayers() } public plugin_cfg() event_roundStart() public event_roundStart() { ch_pCVar_enabled = clamp(get_pcvar_num(pCVar_enabled), 0, 2) ch_pCVar_minDamage = clamp(get_pcvar_num(pCVar_minDamage), 0, 9999) ch_pCVar_giveFrags = clamp(get_pcvar_num(pCVar_giveFrags), 0, 1) ch_pCVar_giveMoney = clamp(get_pcvar_num(pCVar_giveMoney), 0, 16000) ch_pCVar_onlyAlive = clamp(get_pcvar_num(pCVar_onlyAlive), 0, 1) } public client_putinserver(iPlayer) { g_bOnline[iPlayer] = true get_user_name(iPlayer, g_szName[iPlayer], 31) } public client_disconnect(iPlayer) { g_iTeam[iPlayer] = TEAM_NONE g_bAlive[iPlayer] = false g_bOnline[iPlayer] = false } public player_joinTeam() { new iPlayer, szTeam[2] iPlayer = read_data(1) read_data(2, szTeam, 1) switch(szTeam[0]) { case 'T': g_iTeam[iPlayer] = TEAM_TE case 'C': g_iTeam[iPlayer] = TEAM_CT default: g_iTeam[iPlayer] = TEAM_SPEC // since you can't transfer yourself to unassigned team... } return PLUGIN_CONTINUE } public player_spawn(iPlayer) { if(!is_user_alive(iPlayer)) return HAM_IGNORED g_bAlive[iPlayer] = true // he's alive ! new szName[32] get_user_name(iPlayer, szName, 31) if(!equali(szName, g_szName[iPlayer])) // make sure he has his name ! { set_msg_block(msgID_sayText, BLOCK_ONCE) set_user_info(iPlayer, "name", g_szName[iPlayer]) } // reset damage meters for(new p = 1; p <= g_iMaxPlayers; p++) g_iDamage[iPlayer][p] = 0 return HAM_IGNORED } public player_damage(iVictim) { if(!ch_pCVar_enabled || !is_player(iVictim)) return PLUGIN_CONTINUE new iAttacker = get_user_attacker(iVictim) if(!is_player(iAttacker)) return PLUGIN_CONTINUE g_iDamage[iAttacker][iVictim] += read_data(2) return PLUGIN_CONTINUE } public player_die() { if(!ch_pCVar_enabled) return PLUGIN_CONTINUE new iVictim = read_data(2) new iKiller = read_data(1) new iHS = read_data(3) new szWeapon[24] read_data(4, szWeapon, 23) if(!is_player(iVictim)) { do_deathmsg(iKiller, iVictim, iHS, szWeapon) return PLUGIN_CONTINUE } g_bAlive[iVictim] = false if(!is_player(iKiller)) { do_deathmsg(iKiller, iVictim, iHS, szWeapon) return PLUGIN_CONTINUE } new iKillerTeam = g_iTeam[iKiller] if(iKiller != iVictim && g_iTeam[iVictim] != iKillerTeam) { new iKiller2 = 0 new iDamage2 = 0 for(new p = 1; p <= g_iMaxPlayers; p++) { if(p != iKiller && g_bOnline[p] && (ch_pCVar_onlyAlive && g_bAlive[p] || !ch_pCVar_onlyAlive) && iKillerTeam == g_iTeam[p] && g_iDamage[p][iVictim] >= ch_pCVar_minDamage && g_iDamage[p][iVictim] > iDamage2) { iKiller2 = p iDamage2 = g_iDamage[p][iVictim] } g_iDamage[p][iVictim] = 0 } if(iKiller2 > 0 && iDamage2 > ch_pCVar_minDamage) { if(ch_pCVar_giveFrags) { new iFrags = get_user_frags(iKiller2)+1 set_user_frags(iKiller2, iFrags) message_begin(MSG_ALL, msgID_scoreInfo) write_byte(iKiller2) write_short(iFrags) write_short(get_user_deaths(iKiller2)) write_short(0) write_short(iKillerTeam) message_end() } if(ch_pCVar_giveMoney) { new iMoney = cs_get_user_money(iKiller2) + ch_pCVar_giveMoney if(iMoney > 16000) iMoney = 16000 cs_set_user_money(iKiller2, iMoney) if(g_bAlive[iKiller2]) // no reason to send a money message when the player has no hud :} { message_begin(MSG_ONE_UNRELIABLE, msgID_money, _, iKiller2) write_long(iMoney) write_byte(1) message_end() } } if(ch_pCVar_enabled == 2) { new szName1[32], szName2[32], szName3[32], szMsg[128] get_user_name(iKiller, szName1, 31) get_user_name(iKiller2, szName2, 31) get_user_name(iVictim, szName3, 31) formatex(szMsg, 63, "%s killed %s assisted by %s", szName1, szName3, szName2) set_hudmessage(HUD_colorR, HUD_colorG, HUD_colorB, HUD_posX, HUD_posY, HUD_fx, HUD_fxTime, HUD_holdTime, HUD_fadeInTime, HUD_fadeOutTime, HUD_channel) show_hudmessage(0, szMsg) } else { new szName1[32], iName1Len, szName2[32], iName2Len, szNames[32], szWeaponLong[32] iName1Len = get_user_name(iKiller, szName1, 31) iName2Len = get_user_name(iKiller2, szName2, 31) g_szName[iKiller] = szName1 if(iName1Len < 14) { formatex(szName1, iName1Len, "%s", szName1) formatex(szName2, 28-iName1Len, "%s", szName2) } else if(iName2Len < 14) { formatex(szName1, 28-iName2Len, "%s", szName1) formatex(szName2, iName2Len, "%s", szName2) } else { formatex(szName1, 13, "%s", szName1) formatex(szName2, 13, "%s", szName2) } formatex(szNames, 31, "%s + %s", szName1, szName2) set_msg_block(msgID_sayText, BLOCK_ONCE) set_user_info(iKiller, "name", szNames) if(g_bAmxModeExists) { g_iLastAmxMode = get_pcvar_num(pCVar_amxMode) set_pcvar_num(pCVar_amxMode, 0) } if(equali(szWeapon, "grenade")) szWeaponLong = "weapon_hegrenade" else formatex(szWeaponLong, 31, "weapon_%s", szWeapon) new args[4] args[0] = iVictim args[1] = iKiller args[2] = iHS args[3] = get_weaponid(szWeaponLong) set_task(0.1, "player_diePost", 0, args, 4) } } else if(ch_pCVar_enabled == 1) do_deathmsg(iKiller, iVictim, iHS, szWeapon) } else if(ch_pCVar_enabled == 1) do_deathmsg(iVictim, iVictim, iHS, szWeapon) return PLUGIN_CONTINUE } public player_diePost(arg[]) { new szWeapon[24] new iKiller = arg[1] get_weaponname(arg[3], szWeapon, 23) replace(szWeapon, 23, "weapon_", "") do_deathmsg(iKiller, arg[0], arg[2], szWeapon) set_msg_block(msgID_sayText, BLOCK_ONCE) set_user_info(iKiller, "name", g_szName[iKiller]) if(g_bAmxModeExists) set_pcvar_num(pCVar_amxMode, g_iLastAmxMode) return PLUGIN_CONTINUE } public msg_deathMsg() return ch_pCVar_enabled == 1 ? PLUGIN_HANDLED : PLUGIN_CONTINUE /* originally from messages_stocks.inc, but simplified */ stock do_deathmsg(iKiller, iVictim, iHS, const szWeapon[]) { message_begin(MSG_ALL, msgID_deathMsg) write_byte(iKiller) write_byte(iVictim) write_byte(iHS) write_string(szWeapon) message_end() } /* -------------------------------------------------------------------------- EOF -------------------------------------------------------------- */
  17. Ofer cont ce contine : cs 1.6 team half life half life blue shift half life opossing force richochet deathmatch classic day of defeat team fortress classic half life Contul are level 7 Pentru Mai Multe Informatii Click Aici! In afara de cont ofer in plus 5 euro paysafe !
  18. Nume canal:CSX.RANGFORT.RO Deținător canal:UzI,Otto,Cod.
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