Jump to content
Sign in to follow this  
ivascanu

[RangFort] CFG ivascanu

Recommended Posts


_____________________________________________________

1.Cfg [Pure CFG] - by iva 2015 Creation !

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 

 

// ____ _ ____ _____ _ _

// / ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____

// | | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \

// | |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __>

// \____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___|

// ---------------------------------------------------------------------

// ______ ______ ______

// / ____// ___// ____/\ <-><?>| Config by: |<?><->

// / /\___/ /\__/ /\___\/ ____ <-><?>| ivascanu |<?><->

// / /___ / __/\/ /_/ /\ /___/\ <-><?>| 2015 |<?><->

// /_____//__/\_\/_____/ / \___\/ <-><?>|Love This GamE|<?><->

// \_____\\__\/ \_____\/

//______________________________________________________________________

_________

• UNBINAL

¯¯¯¯¯¯¯¯¯

bind "TAB" "+showscores"

bind "ESCAPE" "cancelselect"

bind "SPACE" "+jump"

bind "`" "toggleconsole"

bind "~" "toggleconsole"

bind "CTRL" "+duck"

bind "SHIFT" "+speed"

bind Mwheeldown "+duck"

bind Mwheelup "+jump;wait"

__________

• NAME

¯¯¯¯¯¯¯¯¯¯

name "Holy # Guns ivascanu"

__________

• MOUSE

¯¯¯¯¯¯¯¯¯¯

sensitivity "3.0"

__________

• BIND SAY

¯¯¯¯¯¯¯¯¯¯

bind "-" "sizedown"

bind "=" "sizeup"

bind "[" "invprev"

bind "]" "invnext"

bind "/" "+movedown"

___________

• BIND SLOT

¯¯¯¯¯¯¯¯¯¯¯

bind "0" "slot10"

bind "1" "slot1"

bind "2" "slot2"

bind "3" "slot3"

bind "4" "slot4"

bind "5" "slot5"

bind "6" "slot6"

bind "7" "slot7"

bind "8" "slot8"

bind "9" "slot9"

_______________

• BIND MOVEMENT

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

bind "a" "+moveleft"

bind "d" "+moveright"

bind "s" "+back"

bind "w" "+forward"

____________

• BIND OTHER

¯¯¯¯¯¯¯¯¯¯¯¯

bind "e" "+use"

bind "f" "impulse 100"

bind "g" "drop"

bind "h" "+commandmenu"

bind "k" "+voicerecord"

bind "m" "chooseteam"

bind "n" "nightvision"

bind "q" "lastinv"

bind "r" "+reload"

bind "t" "impulse 201"

____________________

• Bind Communication

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

bind "z" "radio1"

bind "x" "radio2"

bind "c" "radio3"

bind "y" "messagemode"

bind "u" "messagemode2"

____________________

• Buy weapons & ammo

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

bind "b" "buy"

bind "o" "buyequip"

bind "," "buyammo1"

bind "." "buyammo2"

bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"

bind "F2" "deagle;secammo;primammo;vesthelm;hegren;flash;flash;defuser"

bind "F3" "awp;primammo;deagle;secammo;vesthelm;hegren;flash;flash"

_____________

• BIND ATTACK

¯¯¯¯¯¯¯¯¯¯¯¯¯

bind "MOUSE1" "+attack"

bind "MOUSE2" "+attack2"

bind "ENTER" "+attack"

bind "PAUSE" "pause"

______________

• SETARI TINTA

¯¯¯¯¯¯¯¯¯¯¯¯¯¯

cl_crosshair_color "50 250 50"

cl_crosshair_size "small"

cl_crosshair_translucent "0"

cl_dynamiccrosshair "0"

_______________

• Culoare Scris

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

con_color "255+255+0"

_____________________

• SETARI ------------

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_cl_autowepswitch "0"

_snd_mixahead "0.1"

ati_npatch "1.0"

ati_subdiv "2.0"

ambient_fade "100"

ambient_level "0.300000"

bgmvolume "1.000000"

bottomcolor "6"

brightness "1.2"

cd_fps "1"

cl_particlefx "2"

cl_identiconmode "2"

cl_dynamiclights "1"

cl_allowdownload "1"

cl_allowupload "1"

cl_backspeed "400"

cl_cmdbackup "2"

cl_cmdrate "101"

cl_bob "0.01"

cl_bobcycle "0.8"

cl_bobup "0.5"

cl_corpsestay "180.000000"

cl_dlmax "128"

cl_download_ingame "1"

cl_forwardspeed "400"

cl_gaitestimation "1"

cl_himodels "0"

cl_idealpitchscale "0.8"

cl_latency "0"

cl_lc "1"

cl_logocolor "#Valve_Orange"

cl_logofile "lambda"

cl_lw "0"

cl_movespeedkey "0.52"

//cl_nopred "0"

cl_nosmooth "0"

cl_pitchdown "89"

cl_pitchspeed "225"

cl_pitchup "89"

cl_solid_players "1"

cl_showerror "0"

cl_showmessages "0"

cl_sidespeed "400"

cl_smoothtime "0.1"

cl_upspeed "320"

cl_waterdist "4"

cl_yawspeed "210"

c_maxdistance "200"

c_maxpitch "90"

c_maxyaw "135"

c_minpitch "0"

c_minyaw "-135"

cl_minmodels "1"

cl_radartype "0"

cl_righthand "1"

cl_shadows "1"

cl_timeout "35"

cl_updaterate "101"

cl_vsmoothing "0.05"

cl_weather "0"

console "1.000000"

crosshair "1.000000"

default_fov "90"

developer "0"

drawradar

d_spriteskip "0.000000"

//ex_correct "0"

//ex_diminishextrap "0"

ex_extrapmax "1.2"

ex_interp "0.01"

//ex_maxaccel "2000"

//ex_maxerrordistance "64"

//ex_maxspeed "750"

//ex_minvelocity "0"

fakelag "0"

fakeloss "0"

fastsprites "2"

fps_max "101"

fps_lan "101"

fps_modem "0"

fastsprites "2"

fs_lazy_precache "0"

gamma "2.8"

gl_fog "1"

gl_monolights "0"

gl_polyoffset "0.1"

gl_ztrick "0"

gl_keeptjunctions "1"

gl_smoothmodels "1"

gl_texsort "1"

gl_palette_tex "1"

gl_round_down "0"

gl_picmip "0"

gl_playermip "0"

gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"

gl_overbright "1"

gl_flashblend "0"

gl_spriteblend "1"

developer "0"

gl_fog "1"

gl_wateramp "0"

gl_max_size "256"

gl_affinemodels "0"

gl_alphamin "0.25"

gl_clear "0"

gl_dither "1"

gl_flipmatrix "0"

d_spriteskip "0"

gl_cull "1"

gl_palette_tex "1"

gl_lightholes "0"

gl_d3dflip "0"

gl_keeptjunctions "1"

gl_nobind "0"

gl_nocolors "0"

gl_picmip "0"

gl_playermip "0"

gl_polyoffset "0.1"

gl_reporttjunctions "0"

gl_round_down "3"

graphheight "64"

hisound "1"

hpk_maxsize "0"

hud_capturemouse "1"

hud_centerid "1"

hud_fastswitch "1"

hud_saytext_internal "1"

hud_takesshots "0"

//hud_classautokill "1"

hud_deathnotice_time "6"

hud_draw "1"

hud_drawhistory_time "5"

hud_saytext_time 5

joystick "0"

lambert "1.5"

lookspring "0.000000"

lookstrafe "0.000000"

m_filter "1"

m_forward "1"

m_pitch "0.022"

m_side "0.8"

m_yaw "0.022"

model "arctic"

MP3FadeTime "2.0"

MP3Volume "0.800000"

mp_decals "20"

max_shells "120"

max_smokepuffs "120"

max_rubble "240"

mat_dxlevel "-90"

net_graph "0"

net_graphpos "1"

net_scale "5"

pushlatency "-25"

precache "1"

r_bmodelhighfrac "5.0"

r_norefresh "0"

r_shadows "1"

r_lightmap "0"

r_norefresh "0"

r_waterwarp "0"

r_detailtextures "1"

r_traceglow "1"

r_wateralpha "1"

r_lightmap "0"

r_bmodelinterp "1"

r_cachestudio "1"

r_cullsequencebox "1"

r_decals "300"

r_drawentities "1"

r_dynamic "1"

r_fullbright "0"

r_glowshellfreq "2.2"

r_mirroralpha "1"

r_mmx "0"

r_norefresh "0"

r_novis "0"

r_speeds "0"

r_traceglow "0"

r_wadtextures "0"

s_a3d "0.000000"

s_automax_distance "30.0"

s_automin_distance "2.0"

s_bloat "2.0"

scr_centertime "2"

scr_conspeed "100000"

scr_ofsx "0"

scr_ofsy "0"

scr_ofsz "0"

scr_printspeed "8"

s_distance "60"

s_doppler "0.0"

s_eax "1.000000"

s_geometry "1.000000"

showpause "1"

s_leafnum "0"

s_max_distance "1000.0"

s_min_distance "8.0"

_snd_mixahead "0.1"

snd_noextraupdate "1.000000"

s_numpolys "200"

s_occfactor "0.25"

s_polykeep "1000000000"

s_polysize "10000000"

s_refdelay "0"

s_refgain "0.0"

s_rolloff "1.0"

suitvolume "0.250000"

sv_aim "1.000000"

sv_allowdownload "1"

s_verbwet "0.25"

sv_failuretime "0.5"

sv_filterban "1"

sv_instancedbaseline "1"

sv_logrelay "0"

sv_maxunlag "0.5"

sv_maxupdaterate "100"

sv_maxvelocity "2000"

sv_minupdaterate "10"

sv_newunit "0"

sv_skyname "0"

sv_spectatormaxspeed "500"

sv_timeout "65"

sv_unlag "1"

sv_unlagpush "0"

sv_unlagsamples "1"

sv_visiblemaxplayers "-1"

sv_voicecodec "0"

sv_voiceenable "0"

sv_wateramp "0"

sys_ticrate "100"

skin ""

spec_autodirector_internal "1"

spec_drawcone_internal "1"

spec_drawnames_internal "1"

spec_drawstatus_internal "1"

spec_mode_internal "2"

spec_pip "0"

suitvolume "0.250000"

sv_aim "0"

sv_voiceenable "1"

sv_region "3"

setinfo dm "0"

setinfo friends "0"

setinfo ghosts "0"

setinfo "righthand" "0"

setinfo "_vgui_menus" "0"

setinfo "_ah" "0"

team ""

tripplebuffer "1"

texgamma "2"

topcolor "30"

tracker "0"

v_dark "0"

vid_d3d "0"

viewsize "120.000000"

violence_ablood "100"

violence_agibs "100"

violence_hblood "100"

violence_hgibs "100"

voice_enable "1"

voice_forcemicrecord "1.000000"

voice_modenable "0"

volume "0.8000000"

voice_scale "0.750000"

_windowed_mouse "0.000000"

+jlook

+mlook

 

_____________________________________________________

1.Culoarea scrisului

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

alias green "con_color 0+255+0;say_team Green Color"

alias red "con_color 255+0+0;say_team Red Color"

alias yellow "con_color 255+255+0;say_team Yellow Color"

alias blue "con_color 0+0+255;say_team Blue Color"

alias orange "con_color 255+165+0;say_team Orange Color"

alias white "con_color 255+255+255;say_team White Color"

alias black "con_color 0+0+0;say_team Black Color"

alias color "cl1"

alias cl1 "green; alias color cl2"

alias cl2 "red; alias color cl3"

alias cl3 "yellow; alias color cl4"

alias cl4 "blue; alias color cl5"

alias cl5 "orange; alias color cl6"

alias cl6 "white; alias color cl7"

alias cl7 "black; alias color cl1"

 

bind - "color"

 

_____________________________________________________

2.Micsorare Tinta

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

alias 5w "wait;wait;wait;wait;wait"

alias 20w "5w;5w;5w;5w"

alias 60w "20w;20w;20w"

alias "sc" "sc_on"

alias "sc_on" "cl_dynamiccrosshair 1; slot2; +duck; 60w; cl_lw 0; wait; -duck; alias sc sc_off"

alias "sc_off" "cl_dynamiccrosshair 0;cl_lw 1; alias sc sc_on"

bind "=" "sc"

_____________________________________________________

3.AWP Switch - Schimba de pe awp automat pe pistol

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

// Awp - Pistol Autoswitch Script \\

alias +firespec "+attack;wait;wait;slot2"

alias -firespec "-attack"

alias modespec "m1"

alias m1 "bind mouse1 +firespec;d1;echo AwP_Mode On ; d0;alias modespec m2"

alias m2 "bind mouse1 +attack;d1;echo AwP_Mode Off;d0 ;alias modespec m1"

bind F5 "modespec"

 

echo __________________________________

echo | Config Icarcat

echo |

echo | Salut ivascanu

echo |

echo | Bun Venit

echo |__________________________________;

echo |

echo | ID: redfear98@yahoo.com

echo |

echo |

echo | Bafta La Fraguri !

echo |

echo |__________________________________;

 

  • Like 1

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×