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haij

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Server: gorj.rangfort.ro

Nick: haij
Grad srv: Detinator
La ce doriti ajutor?  Sa mi scoateti mesajele hud si sunetele din death effect sprite

#include
#include
#include
#include
#include

new knife_kill, grenade_kill, headshot, normal_kill

new level[32]
new bool:kills[32]

new one_kill
new two_kill
new three_kill
new four_kill
new five_kill
new six_kill
new seven_kill
new eight_kill
new more_than_eight_kill
new g_lastkill
new g_firstblood

public plugin_precache()
{
headshot = precache_model("sprites/headshot.spr")
knife_kill = precache_model("sprites/knife_kill.spr")
grenade_kill = precache_model("sprites/grenade_kill.spr")
one_kill = precache_model("sprites/1_kill.spr")
two_kill = precache_model("sprites/2_kill.spr")
three_kill = precache_model("sprites/3_kill.spr")
four_kill = precache_model("sprites/4_kill.spr")
five_kill = precache_model("sprites/5_kill.spr")
six_kill = precache_model("sprites/6_kill.spr")
seven_kill = precache_model("sprites/7_kill.spr")
eight_kill = precache_model("sprites/8_kill.spr")
more_than_eight_kill = precache_model("sprites/more_than_8_kill.spr")
normal_kill = precache_model("sprites/normal_kill.spr")
precache_sound("misc/headshot.wav")
precache_sound("misc/knife_kill.wav")
precache_sound("misc/grenade_kill.wav")
precache_sound("misc/wallshot.wav")
precache_sound("misc/1_kill.wav")
precache_sound("misc/2_kill.wav")
precache_sound("misc/3_kill.wav")
precache_sound("misc/4_kill.wav")
precache_sound("misc/5_kill.wav")
precache_sound("misc/6_kill.wav")
precache_sound("misc/7_kill.wav")
precache_sound("misc/8_kill.wav")
precache_sound("misc/firstblood.wav")
precache_sound("misc/last_kill.wav")
precache_sound("misc/unstoppable.wav")
}

public plugin_init()
{
register_plugin("Death Sprite Effect","1.5","RaZzoR")
register_event("DeathMsg","onDeath","a")
register_event("DeathMsg","onDeath_level","a")
register_event("TextMsg", "eRestart", "a", "2Game_C", "2Game_w")
register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
register_event("RoundTime", "eNewRound", "bc")
}


public eRestart()
{
eEndRound()
g_firstblood = 1
}

public eEndRound()
{

}

public client_disconnect(id)
{
level[id]= 0
}
public client_putinserver(id)
{
level[id]= 0
}

public onDeath()
{
new name_attacker[32]
new name_victim[32]
new wpn[3]
new hs = read_data(3)
new attacker = read_data(1)
new victim = read_data(2)

get_user_name(attacker, name_attacker, 31)
get_user_name(victim, name_victim, 31)
read_data(4,wpn,2)

if (wpn[0] != 'k' && wpn[1] != 'r' && !can_see_fm(attacker, victim))
{
if (hs)
{
set_dhudmessage(255, 0, 0, -1.0, 0.20, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(attacker, "FALON AT FEJLOVES!^n-|IGEN! :D|-")
client_cmd(attacker,"spk misc/headshot")
}
}
else if (hs && wpn[0] != 'k' && wpn[1] != 'r')
{
show_sprite(victim, headshot)
client_cmd(attacker,"spk misc/headshot")
}
else if (wpn[0] == 'k')
{
show_sprite(victim, knife_kill)
client_cmd(attacker,"spk misc/knife_kill")
}
else if (wpn[1] == 'r')
{
show_sprite(victim, grenade_kill)
client_cmd(attacker,"spk misc/grenade_kill")
}

return PLUGIN_CONTINUE
}

public onDeath_level()
{
new players_ct[32], players_t[32], ict, ite
get_players(players_ct,ict,"ae","CT")
get_players(players_t,ite,"ae","TERRORIST")
if (ict == 0 || ite == 0) g_lastkill = 1

new attacker = read_data(1)
new victim = read_data(2)
new name_attacker[32]
new name_victim[32]

level[attacker] += 1
level[victim]= 0

get_user_name(attacker, name_attacker, 31)
get_user_name(victim, name_victim, 31)

if((victim == attacker) || (get_user_team(attacker) == get_user_team(victim)) || !victim || !attacker)
return PLUGIN_CONTINUE



if (g_firstblood && attacker!=victim && attacker>0)
{
g_firstblood = 0
set_dhudmessage(255, 105, 180, -1.0, 0.35, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(0, "ELSO OLES: ^n %s megolte %s-t!", name_attacker, name_victim)
client_cmd(0, "speak misc/firstblood")
}
if (g_lastkill == 1)
{
g_lastkill = 0
set_dhudmessage(255, 215, 0, -1.0, 0.30, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(0, "UTOLSO OLES: ^n %s megolte %s-t!", name_attacker, name_victim)
client_cmd(0, "speak misc/last_kill")
}
if (level[attacker] == 1)
{
show_sprite(victim, one_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/1_kill")

}
if (level[attacker] == 2)
{
show_sprite(victim, two_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/2_kill")

}
if (level[attacker] == 3)
{
show_sprite(victim, three_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/3_kill")

}
if (level[attacker] == 4)
{
show_sprite(victim, four_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/4_kill")

}
if (level[attacker] == 5)
{
show_sprite(victim, five_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/5_kill")

}
if (level[attacker] == 6)
{
show_sprite(victim, six_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/6_kill")

}
if (level[attacker] == 7)
{
show_sprite(victim, seven_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/7_kill")

}
if (level[attacker] == 8)
{
show_sprite(victim, eight_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/8_kill")

}
if (level[attacker] > 8)
{
show_sprite(victim, more_than_eight_kill)
kills[victim] = true
client_cmd(attacker,"spk misc/unstoppable")

}

return PLUGIN_CONTINUE
}

public show_sprite(attacker, sprite)
{
if(!is_user_connected(attacker))
return PLUGIN_CONTINUE



static origin[3]
get_user_origin(attacker, origin)

message_begin(MSG_PVS, SVC_TEMPENTITY, origin)
write_byte(TE_SPRITE)
write_coord(origin[0])
write_coord(origin[1])
write_coord(origin[2]+65)
write_short(sprite)
write_byte(10)
write_byte(250)
message_end()

return PLUGIN_CONTINUE
}

public podesi_boolove(id)
{
kills[id] = false
}

bool:can_see_fm(entindex1, entindex2)
{
if (!entindex1 || !entindex2)
return false

if (pev_valid(entindex1) && pev_valid(entindex1))
{
new flags = pev(entindex1, pev_flags)
if (flags & EF_NODRAW || flags & FL_NOTARGET)
{
return false
}

new Float:lookerOrig[3]
new Float:targetBaseOrig[3]
new Float:targetOrig[3]
new Float:temp[3]

pev(entindex1, pev_origin, lookerOrig)
pev(entindex1, pev_view_ofs, temp)
lookerOrig[0] += temp[0]
lookerOrig[1] += temp[1]
lookerOrig[2] += temp[2]

pev(entindex2, pev_origin, targetBaseOrig)
pev(entindex2, pev_view_ofs, temp)
targetOrig[0] = targetBaseOrig [0] + temp[0]
targetOrig[1] = targetBaseOrig [1] + temp[1]
targetOrig[2] = targetBaseOrig [2] + temp[2]

engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the had of seen player
if (get_tr2(0, TraceResult:TR_InOpen) && get_tr2(0, TraceResult:TR_InWater))
{
return false
}
else
{
new Float:flFraction
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
else
{
targetOrig[0] = targetBaseOrig [0]
targetOrig[1] = targetBaseOrig [1]
targetOrig[2] = targetBaseOrig [2]
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the body of seen player
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
else
{
targetOrig[0] = targetBaseOrig [0]
targetOrig[1] = targetBaseOrig [1]
targetOrig[2] = targetBaseOrig [2] - 17.0
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the legs of seen player
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
}
}
}
}
return false

 

 
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#include
#include
#include
#include
#include

new knife_kill, grenade_kill, headshot, normal_kill

new level[32]
new bool:kills[32]

new one_kill
new two_kill
new three_kill
new four_kill
new five_kill
new six_kill
new seven_kill
new eight_kill
new more_than_eight_kill
new g_lastkill
new g_firstblood

public plugin_init()
{
register_plugin("Death Sprite Effect","1.5","RaZzoR & Edit by KentHD")
register_event("DeathMsg","onDeath","a")
register_event("DeathMsg","onDeath_level","a")
register_event("TextMsg", "eRestart", "a", "2Game_C", "2Game_w")
register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
register_event("RoundTime", "eNewRound", "bc")
}


public eRestart()
{
eEndRound()
g_firstblood = 1
}

public eEndRound()
{

}

public client_disconnect(id)
{
level[id]= 0
}
public client_putinserver(id)
{
level[id]= 0
}

public onDeath()
{
new name_attacker[32]
new name_victim[32]
new wpn[3]
new hs = read_data(3)
new attacker = read_data(1)
new victim = read_data(2)

get_user_name(attacker, name_attacker, 31)
get_user_name(victim, name_victim, 31)
read_data(4,wpn,2)

if (wpn[0] != 'k' && wpn[1] != 'r' && !can_see_fm(attacker, victim))
{
if (hs)
{
set_dhudmessage(255, 0, 0, -1.0, 0.20, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(attacker, "FALON AT FEJLOVES!^n-|IGEN! :D|-")
}
}
else if (hs && wpn[0] != 'k' && wpn[1] != 'r')
{
show_sprite(victim, headshot)
}
else if (wpn[0] == 'k')
{
show_sprite(victim, knife_kill)
}
else if (wpn[1] == 'r')
{
show_sprite(victim, grenade_kill)
}

return PLUGIN_CONTINUE
}

public onDeath_level()
{
new players_ct[32], players_t[32], ict, ite
get_players(players_ct,ict,"ae","CT")
get_players(players_t,ite,"ae","TERRORIST")
if (ict == 0 || ite == 0) g_lastkill = 1

new attacker = read_data(1)
new victim = read_data(2)
new name_attacker[32]
new name_victim[32]

level[attacker] += 1
level[victim]= 0

get_user_name(attacker, name_attacker, 31)
get_user_name(victim, name_victim, 31)

if((victim == attacker) || (get_user_team(attacker) == get_user_team(victim)) || !victim || !attacker)
return PLUGIN_CONTINUE



if (g_firstblood && attacker!=victim && attacker>0)
{
g_firstblood = 0
set_dhudmessage(255, 105, 180, -1.0, 0.35, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(0, "ELSO OLES: ^n %s megolte %s-t!", name_attacker, name_victim)
}
if (g_lastkill == 1)
{
g_lastkill = 0
set_dhudmessage(255, 215, 0, -1.0, 0.30, 0, 6.0, 3.0, 0.1, 1.5)
show_dhudmessage(0, "UTOLSO OLES: ^n %s megolte %s-t!", name_attacker, name_victim)
}
if (level[attacker] == 1)
{
show_sprite(victim, one_kill)
kills[victim] = true

}
if (level[attacker] == 2)
{
show_sprite(victim, two_kill)
kills[victim] = true

}
if (level[attacker] == 3)
{
show_sprite(victim, three_kill)
kills[victim] = true

}
if (level[attacker] == 4)
{
show_sprite(victim, four_kill)
kills[victim] = true

}
if (level[attacker] == 5)
{
show_sprite(victim, five_kill)
kills[victim] = true

}
if (level[attacker] == 6)
{
show_sprite(victim, six_kill)
kills[victim] = true

}
if (level[attacker] == 7)
{
show_sprite(victim, seven_kill)
kills[victim] = true

}
if (level[attacker] == 8)
{
show_sprite(victim, eight_kill)
kills[victim] = true

}
if (level[attacker] > 8)
{
show_sprite(victim, more_than_eight_kill)
kills[victim] = true

}

return PLUGIN_CONTINUE
}

public show_sprite(attacker, sprite)
{
if(!is_user_connected(attacker))
return PLUGIN_CONTINUE



static origin[3]
get_user_origin(attacker, origin)

message_begin(MSG_PVS, SVC_TEMPENTITY, origin)
write_byte(TE_SPRITE)
write_coord(origin[0])
write_coord(origin[1])
write_coord(origin[2]+65)
write_short(sprite)
write_byte(10)
write_byte(250)
message_end()

return PLUGIN_CONTINUE
}

public podesi_boolove(id)
{
kills[id] = false
}

bool:can_see_fm(entindex1, entindex2)
{
if (!entindex1 || !entindex2)
return false

if (pev_valid(entindex1) && pev_valid(entindex1))
{
new flags = pev(entindex1, pev_flags)
if (flags & EF_NODRAW || flags & FL_NOTARGET)
{
return false
}

new Float:lookerOrig[3]
new Float:targetBaseOrig[3]
new Float:targetOrig[3]
new Float:temp[3]

pev(entindex1, pev_origin, lookerOrig)
pev(entindex1, pev_view_ofs, temp)
lookerOrig[0] += temp[0]
lookerOrig[1] += temp[1]
lookerOrig[2] += temp[2]

pev(entindex2, pev_origin, targetBaseOrig)
pev(entindex2, pev_view_ofs, temp)
targetOrig[0] = targetBaseOrig [0] + temp[0]
targetOrig[1] = targetBaseOrig [1] + temp[1]
targetOrig[2] = targetBaseOrig [2] + temp[2]

engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the had of seen player
if (get_tr2(0, TraceResult:TR_InOpen) && get_tr2(0, TraceResult:TR_InWater))
{
return false
}
else
{
new Float:flFraction
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
else
{
targetOrig[0] = targetBaseOrig [0]
targetOrig[1] = targetBaseOrig [1]
targetOrig[2] = targetBaseOrig [2]
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the body of seen player
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
else
{
targetOrig[0] = targetBaseOrig [0]
targetOrig[1] = targetBaseOrig [1]
targetOrig[2] = targetBaseOrig [2] - 17.0
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the legs of seen player
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
}
}
}
}
return false
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ ansicpg1250\\ deff0\\ deflang1048{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par }
*/

 

Lasă reply dacă apar erori .

Edited by KentHD
Am uitat ceva..
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very badly coded.

 

#include amxmodx
#include fakemeta
 
new knife_kill, grenade_kill, headshot
 
new level[32]
new bool:kills[32]
 
new one_kill
new two_kill
new three_kill
new four_kill
new five_kill
new six_kill
new seven_kill
new eight_kill
new more_than_eight_kill
new g_lastkill
new g_firstblood
 
public plugin_precache()
{
headshot = precache_model("sprites/headshot.spr")
knife_kill = precache_model("sprites/knife_kill.spr")
grenade_kill = precache_model("sprites/grenade_kill.spr")
one_kill = precache_model("sprites/1_kill.spr")
two_kill = precache_model("sprites/2_kill.spr")
three_kill = precache_model("sprites/3_kill.spr")
four_kill = precache_model("sprites/4_kill.spr")
five_kill = precache_model("sprites/5_kill.spr")
six_kill = precache_model("sprites/6_kill.spr")
seven_kill = precache_model("sprites/7_kill.spr")
eight_kill = precache_model("sprites/8_kill.spr")
more_than_eight_kill = precache_model("sprites/more_than_8_kill.spr")
}
public plugin_init()
{
register_plugin("Death Sprite Effect","1.5","RaZzoR")
register_event("DeathMsg","onDeath","a")
register_event("DeathMsg","onDeath_level","a")
register_event("TextMsg", "eRestart", "a", "2Game_C", "2Game_w")
register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
register_event("RoundTime", "eNewRound", "bc")
}
 
 
public eRestart()
{
eEndRound()
g_firstblood = 1
}
public eEndRound()
{
 
}
 
public client_disconnect(id)
{
level[id]= 0
}
public client_putinserver(id)
{
level[id]= 0
}
 
public onDeath()
{
new name_attacker[32]
new name_victim[32]
new wpn[3]
new hs = read_data(3)
new attacker = read_data(1)
new victim = read_data(2)
 
get_user_name(attacker, name_attacker, 31)
get_user_name(victim, name_victim, 31)
read_data(4,wpn,2)
 
if (wpn[0] != 'k' && wpn[1] != 'r' && !can_see_fm(attacker, victim))
{
}
else if (hs && wpn[0] != 'k' && wpn[1] != 'r')
{
show_sprite(victim, headshot)
}
else if (wpn[0] == 'k')
{
show_sprite(victim, knife_kill)
}
else if (wpn[1] == 'r')
{
show_sprite(victim, grenade_kill)
}
 
return PLUGIN_CONTINUE
}
 
public onDeath_level()
{
new players_ct[32], players_t[32], ict, ite
get_players(players_ct,ict,"ae","CT")
get_players(players_t,ite,"ae","TERRORIST")
if (ict == 0 || ite == 0) g_lastkill = 1
 
new attacker = read_data(1)
new victim = read_data(2)
new name_attacker[32]
new name_victim[32]
 
level[attacker] += 1
level[victim]= 0
 
get_user_name(attacker, name_attacker, 31)
get_user_name(victim, name_victim, 31)
 
if((victim == attacker) || (get_user_team(attacker) == get_user_team(victim)) || !victim || !attacker)
return PLUGIN_CONTINUE
 
 
 
if (g_firstblood && attacker!=victim && attacker>0)
{
g_firstblood = 0
}
if (g_lastkill == 1)
{
g_lastkill = 0
}
if (level[attacker] == 1)
{
show_sprite(victim, one_kill)
kills[victim] = true
 
}
if (level[attacker] == 2)
{
show_sprite(victim, two_kill)
kills[victim] = true
 
}
if (level[attacker] == 3)
{
show_sprite(victim, three_kill)
kills[victim] = true
 
}
if (level[attacker] == 4)
{
show_sprite(victim, four_kill)
kills[victim] = true
 
}
if (level[attacker] == 5)
{
show_sprite(victim, five_kill)
kills[victim] = true
 
}
if (level[attacker] == 6)
{
show_sprite(victim, six_kill)
kills[victim] = true
 
}
if (level[attacker] == 7)
{
show_sprite(victim, seven_kill)
kills[victim] = true
 
}
if (level[attacker] == 8)
{
show_sprite(victim, eight_kill)
kills[victim] = true
 
}
if (level[attacker] > 8)
{
show_sprite(victim, more_than_eight_kill)
kills[victim] = true
 
}
 
return PLUGIN_CONTINUE
}
 
public show_sprite(attacker, sprite)
{
if(!is_user_connected(attacker))
return PLUGIN_CONTINUE
 
 
 
static origin[3]
get_user_origin(attacker, origin)
 
message_begin(MSG_PVS, SVC_TEMPENTITY, origin)
write_byte(TE_SPRITE)
write_coord(origin[0])
write_coord(origin[1])
write_coord(origin[2]+65)
write_short(sprite)
write_byte(10)
write_byte(250)
message_end()
 
return PLUGIN_CONTINUE
}
 
public podesi_boolove(id)
{
kills[id] = false
}
 
bool:can_see_fm(entindex1, entindex2)
{
if (!entindex1 || !entindex2)
return false
 
if (pev_valid(entindex1) && pev_valid(entindex1))
{
new flags = pev(entindex1, pev_flags)
if (flags & EF_NODRAW || flags & FL_NOTARGET)
{
return false
}
 
new Float:lookerOrig[3]
new Float:targetBaseOrig[3]
new Float:targetOrig[3]
new Float:temp[3]
 
pev(entindex1, pev_origin, lookerOrig)
pev(entindex1, pev_view_ofs, temp)
lookerOrig[0] += temp[0]
lookerOrig[1] += temp[1]
lookerOrig[2] += temp[2]
 
pev(entindex2, pev_origin, targetBaseOrig)
pev(entindex2, pev_view_ofs, temp)
targetOrig[0] = targetBaseOrig [0] + temp[0]
targetOrig[1] = targetBaseOrig [1] + temp[1]
targetOrig[2] = targetBaseOrig [2] + temp[2]
 
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the had of seen player
if (get_tr2(0, TraceResult:TR_InOpen) && get_tr2(0, TraceResult:TR_InWater))
{
return false
}
else
{
new Float:flFraction
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
else
{
targetOrig[0] = targetBaseOrig [0]
targetOrig[1] = targetBaseOrig [1]
targetOrig[2] = targetBaseOrig [2]
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the body of seen player
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
else
{
targetOrig[0] = targetBaseOrig [0]
targetOrig[1] = targetBaseOrig [1]
targetOrig[2] = targetBaseOrig [2] - 17.0
engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the legs of seen player
get_tr2(0, TraceResult:TR_flFraction, flFraction)
if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))
{
return true
}
}
}
}
}
return false
}

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