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FLOOD_CSX

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Posts posted by FLOOD_CSX

  1. 
    

    Descriere: Acesta este un plugin de credite pentru modul furien.

    Deasemenea poate fi folosit si in alte moduri.

    In ce consta acest plugin? Ei bine, cand ai 16000$, prin simpla comanda, /deposit, iti transformi banii in 1 credit.

    Nu exista limita de credite.

    Creditele se salveaza pe nume.

     

    Plugin-ul are si native, cu care poti afla/modifica creditele unui jucator, din alte plugine.

     

     

    Descarcare:

    Furien Credits System 1.4.6 | Ascunde codul#include < amxmodx >

    #include < amxmisc >

    #include < cstrike >

    #include < fakemeta >

    #include < hamsandwich >

    #include < nvault >

    //#include < CC_ColorChat >

     

    #pragma semicolon 1

     

     

    #define PLUGIN "Furien Credits System"

    #define VERSION "1.4.6" // Sper sa nu mai fie buguri.

     

    #define    ONE_DAY_IN_SECONDS    86400

     

    // |-- CC_ColorChat --|

     

    enum Color

    {

        NORMAL = 1,         // Culoarea care o are jucatorul setata in cvar-ul scr_concolor.

        GREEN,             // Culoare Verde.

        TEAM_COLOR,         // Culoare Rosu, Albastru, Gri.

        GREY,             // Culoarea Gri.

        RED,             // Culoarea Rosu.

        BLUE,             // Culoarea Albastru.

    };

     

    new TeamName[ ][ ] =

    {

        "",

        "TERRORIST",

        "CT",

        "SPECTATOR"

    };

     

    // |-- CC_ColorChat --|

     

    new const g_szTag[ ] = "[Furien Credits]";

     

    new const g_szGiveCreditsFlag[ ] = "a";

     

    new g_szName[ 33 ][ 32 ];

    new g_iUserCredits[ 33 ];

    new g_iUserRetired[ 33 ];

     

    new g_iCvarPruneDays;

    new g_iCvarEntry;

    new g_iCvarRetire;

    new iVault;

     

    public plugin_init( )

    {

        register_plugin( PLUGIN, VERSION, "Askhanar" );

        register_cvar( "fcs_version", VERSION, FCVAR_SERVER | FCVAR_SPONLY );

     

        g_iCvarPruneDays = register_cvar( "fcs_prunedays", "15" );

        g_iCvarEntry = register_cvar( "fcs_entry_credits", "300" );

        g_iCvarRetire = register_cvar( "fcs_maxretrieve", "0" );

        

        register_clcmd( "say", "ClCmdSay" );

        register_clcmd( "say_team", "ClCmdSay" );

        

        register_clcmd( "say /depozit", "ClCmdSayDepozit" );

        register_clcmd( "say /deposit", "ClCmdSayDepozit" );

        register_clcmd( "say_team /depozit", "ClCmdSayDepozit" );

        register_clcmd( "say_team /deposit", "ClCmdSayDepozit" );

        

        register_clcmd( "say /retrage", "ClCmdSayRetrage" );

        register_clcmd( "say /withdraw", "ClCmdSayRetrage" );

        register_clcmd( "say_team /retrage", "ClCmdSayRetrage" );

        register_clcmd( "say_team /withdraw", "ClCmdSayRetrage" );

        

        register_clcmd( "fcs_credite", "ClCmdCredits" );

        register_clcmd( "fcs_credits", "ClCmdCredits" );

        

        register_clcmd( "amx_give_credits", "ClCmdGiveCredits" );

        register_clcmd( "amx_take_credits", "ClCmdTakeCredits" );

        

        RegisterHam( Ham_Spawn, "player", "ham_SpawnPlayerPost", true );

        register_forward( FM_ClientUserInfoChanged, "Fwd_ClientUserInfoChanged" );

     

    }

     

    public plugin_natives()

    {

        

        register_library( "fcs" );

        register_native( "fcs_get_user_credits", "_fcs_get_user_credits" );

        register_native( "fcs_set_user_credits", "_fcs_set_user_credits" );

        

    }

     

    public _fcs_get_user_credits( iPlugin, iParams )

    {

        return g_iUserCredits[ get_param( 1 ) ];

    }

     

    public _fcs_set_user_credits( iPlugin, iParams )

    {

        new id = get_param( 1 );

        g_iUserCredits[ id ] = max( 0, get_param( 2 ) );

        SaveCredits( id );

        return g_iUserCredits[ id ];

    }

     

    public client_authorized( id )

    {

        if( is_user_bot( id ) )

            return PLUGIN_CONTINUE;

        

        g_iUserRetired[ id ] = 0;

        get_user_name( id, g_szName[ id ], sizeof ( g_szName[] ) -1 );

        LoadCredits( id );

        

        return PLUGIN_CONTINUE;

        

    }

     

    public client_disconnect( id )

    {

        if( is_user_bot( id ) )

            return PLUGIN_CONTINUE;

            

        g_iUserRetired[ id ] = 0;

        SaveCredits( id );

        

        return PLUGIN_CONTINUE;

        

    }

     

    public ClCmdSay( id )

    {

        static szArgs[192];

        read_args( szArgs, sizeof ( szArgs ) -1 );

        

        if( !szArgs[ 0 ] )

            return PLUGIN_CONTINUE;

        

        new szCommand[ 15 ];

        remove_quotes( szArgs );

        

        if( equal( szArgs, "/credite", strlen( "/credite" ) )

            || equal( szArgs, "/credits", strlen( "/credits" ) ) )

        {

            replace( szArgs, sizeof ( szArgs ) -1, "/", "" );

            formatex( szCommand, sizeof ( szCommand ) -1, "fcs_%s", szArgs );

            client_cmd( id, szCommand );

            return PLUGIN_HANDLED;

        }

        

        return PLUGIN_CONTINUE;

    }

     

    public ClCmdCredits( id )

    {

        if( !is_user_connected( id ) )

            return PLUGIN_HANDLED;

            

        new szArg[ 32 ];

        read_argv( 1, szArg, sizeof ( szArg ) -1 );

     

        if( equal( szArg, "" ) )

        {

            

            ColorChat( id, RED, "^x04%s^x01 Ai^x03 %i^x01 credite.", g_szTag, g_iUserCredits[ id ] );

            return PLUGIN_HANDLED;

        }

        

        new iPlayer = cmd_target( id, szArg, 8 );

        if( !iPlayer || !is_user_connected( iPlayer ) )

        {

            ColorChat( id, RED,"^x04%s^x01 Jucatorul specificat nu a fost gasit!", g_szTag, szArg );

            return PLUGIN_HANDLED;

        }

     

        new szName[ 32 ];

        get_user_name( iPlayer, szName, sizeof ( szName ) -1 );

        ColorChat( id, RED,"^x04%s^x01 Jucatorul^x03 %s^x01 are^x03 %i^x01 credit%s", g_szTag, szName, g_iUserCredits[ iPlayer ], g_iUserCredits[ iPlayer ] == 1 ? "." : "e." );

        

        return PLUGIN_HANDLED;

        

    }

     

    public ClCmdSayDepozit( id)

    {

        

        if( !is_user_connected( id ) )

            return PLUGIN_HANDLED;

            

        new CsTeams:iTeam = cs_get_user_team( id );

        

        if( CS_TEAM_T <= iTeam <= CS_TEAM_CT )

        {

            new iMoney = cs_get_user_money( id );

            if( iMoney >= 16000 )

            {

                

                ColorChat( id, RED, "^x04%s^x01 Ai depozitat^x03 16000$^x01 si ai primit^x03 1^x01 credit.", g_szTag );

                cs_set_user_money( id, 0 );

                g_iUserCredits[ id ] += 1;

                

                SaveCredits( id );

                return PLUGIN_HANDLED;

            }

            else

            {

                ColorChat( id, RED, "^x04%s^x01 Iti trebuie^x03 16000$^x01 pentru a putea depozita.", g_szTag );

                return PLUGIN_HANDLED;

            }

        }

        

        return PLUGIN_HANDLED;

     

    }

     

    public ClCmdSayRetrage( id)

    {

        

        new CsTeams:iTeam = cs_get_user_team( id );

        

        if( CS_TEAM_T <= iTeam <= CS_TEAM_CT )

        {

            

            if( g_iUserCredits[ id ] > 0 )

            {

                new iMaxRetrieve = get_pcvar_num( g_iCvarRetire );

                if( iMaxRetrieve > 0 )

                {

                    if( g_iUserRetired[ id ] >= iMaxRetrieve )

                    {

                        ColorChat( id, RED, "^x04%s^x01 Ai retras deja^x03 %i^x01 credit%s runda asta^x01.", g_szTag, iMaxRetrieve, iMaxRetrieve == 1 ? "" : "e" );

                        return PLUGIN_HANDLED;

                    }

                }

                

                new iMoney = cs_get_user_money( id );

                

                ColorChat( id, RED, "^x04%s^x01 Ai retras^x03 1^x01 credit si, ai primi^x03 16000$^x01.", g_szTag );

                cs_set_user_money( id, iMoney + 16000 );

                

                g_iUserCredits[ id ] -=1;

                g_iUserRetired[ id ]++;

                

                SaveCredits( id );

                

                if( ( iMoney + 16000 ) > 16000 )

                {

                    ColorChat( id, RED, "^x04%s^x03 ATENTIE^x01, ai^x03 %i$^x01 !", g_szTag, iMoney + 16000 );

                    ColorChat( id, RED, "^x04%s^x01 La spawn, vei pierde tot ce depaseste suma de^x03 16000$^x01.", g_szTag );

                    return PLUGIN_HANDLED;

                }

            }

            else

            {

                ColorChat(id, RED, "^x04%s^x03 NU^x01 ai ce sa retragi, ai^x03 0^x01 credite.", g_szTag );

                return PLUGIN_HANDLED;

            }

            

        }

        

        return PLUGIN_HANDLED;

     

    }

     

    public ClCmdGiveCredits( id )

    {

        

        if( !( get_user_flags( id ) & read_flags( g_szGiveCreditsFlag ) ) )

        {

            client_cmd( id, "echo NU ai acces la aceasta comanda!" );

            return PLUGIN_HANDLED;

        }

        

        new szFirstArg[ 32 ], szSecondArg[ 10 ];

        

        read_argv( 1, szFirstArg, sizeof ( szFirstArg ) -1 );

        read_argv( 2, szSecondArg, sizeof ( szSecondArg ) -1 );

        

        if( equal( szFirstArg, "" ) || equal( szSecondArg, "" ) )

        {

            client_cmd( id, "echo amx_give_credits < nume/ @ALL/ @T/ @CT > < credite >" );

            return PLUGIN_HANDLED;

        }

        

        new iPlayers[ 32 ];

        new iPlayersNum;

        

        new iCredits = str_to_num( szSecondArg );

        if( iCredits <= 0 )

        {

            client_cmd( id, "echo Valoare creditelor trebuie sa fie mai mare decat 0!" );

            return PLUGIN_HANDLED;

        }

        

        if( szFirstArg[ 0 ] == '@' )

        {

            

            switch ( szFirstArg[ 1 ] )

            {

                case 'A':

                {

                    if( equal( szFirstArg, "@ALL" ) )

                    {

                        

                        get_players( iPlayers, iPlayersNum, "ch" );

                        for( new i = 0; i < iPlayersNum ; i++ )

                            g_iUserCredits[ iPlayers[ i ] ] += iCredits;

                            

                        new szName[ 32 ];

                        get_user_name( id, szName, sizeof ( szName ) -1 );

                        ColorChat( 0, RED, "^x04^%s^x01 Adminul^x03 %s^x01 le-a dat^x03 %i^x01 credite tuturor jucatorilor!", g_szTag, szName, iCredits );

                        return PLUGIN_HANDLED;

                    }

                }

                

                case 'T':

                {

                    if( equal( szFirstArg, "@T" ) )

                    {

                        

                        get_players( iPlayers, iPlayersNum, "ceh", "TERRORIST" );

                        if( iPlayersNum == 0 )

                        {

                            client_cmd( id, "echo NU se afla niciun jucator in aceasta echipa!" );

                            return PLUGIN_HANDLED;

                        }

                        for( new i = 0; i < iPlayersNum ; i++ )

                            g_iUserCredits[ iPlayers[ i ] ] += iCredits;

                            

                        new szName[ 32 ];

                        get_user_name( id, szName, sizeof ( szName ) -1 );

                        ColorChat( 0, RED, "^x04^%s^x01 Adminul^x03 %s^x01 le-a dat^x03 %i^x01 credite jucatorilor de la^x03 TERO^x01!", g_szTag, szName, iCredits );

                        return PLUGIN_HANDLED;

                    }

                }

                

                case 'C':

                {

                    if( equal( szFirstArg, "@CT" ) )

                    {

                        

                        get_players( iPlayers, iPlayersNum, "ceh", "CT" );

                        if( iPlayersNum == 0 )

                        {

                            client_cmd( id, "echo NU se afla niciun jucator in aceasta echipa!" );

                            return PLUGIN_HANDLED;

                        }

                        for( new i = 0; i < iPlayersNum ; i++ )

                            g_iUserCredits[ iPlayers[ i ] ] += iCredits;

                            

                        new szName[ 32 ];

                        get_user_name( id, szName, sizeof ( szName ) -1 );

                        ColorChat( 0, RED, "^x04^%s^x01 Adminul^x03 %s^x01 le-a dat^x03 %i^x01 credite jucatorilor de la^x03 CT^x01!", g_szTag, szName, iCredits );

                        return PLUGIN_HANDLED;

                    }

                }

            }

        }

            

        new iPlayer = cmd_target( id, szFirstArg, 8 );

        if( !iPlayer )

        {

            client_cmd( id, "echo Jucatorul %s nu a fost gasit!", szFirstArg );

            return PLUGIN_HANDLED;

        }

        

        g_iUserCredits[ iPlayer ] += iCredits;

        

        new szName[ 32 ], _szName[ 32 ];

        get_user_name( id, szName, sizeof ( szName ) -1 );

        get_user_name( iPlayer, _szName, sizeof ( _szName ) -1 );

        

        ColorChat( 0, RED, "^x04%s^x01 Adminul^x03 %s^x01 i-a dat^x03 %i^x01 credite lui^x03 %s^x01.", g_szTag, szName, iCredits, _szName );

        

        return PLUGIN_HANDLED;

        

        

    }

     

    public ClCmdTakeCredits( id )

    {

        

        if( !( get_user_flags( id ) & read_flags( g_szGiveCreditsFlag ) ) )

        {

            client_cmd( id, "echo NU ai acces la aceasta comanda!" );

            return PLUGIN_HANDLED;

        }

        

        new szFirstArg[ 32 ], szSecondArg[ 10 ];

        

        read_argv( 1, szFirstArg, sizeof ( szFirstArg ) -1 );

        read_argv( 2, szSecondArg, sizeof ( szSecondArg ) -1 );

        

        if( equal( szFirstArg, "" ) || equal( szSecondArg, "" ) )

        {

            client_cmd( id, "echo amx_take_credits < nume > < credite >" );

            return PLUGIN_HANDLED;

        }

        

        new iCredits = str_to_num( szSecondArg );

        if( iCredits <= 0 )

        {

            client_cmd( id, "echo Valoarea creditelor trebuie sa fie mai mare decat 0!" );

            return PLUGIN_HANDLED;

        }

                

        new iPlayer = cmd_target( id, szFirstArg, 8 );

        if( !iPlayer )

        {

            client_cmd( id, "echo Jucatorul %s nu a fost gasit!", szFirstArg );

            return PLUGIN_HANDLED;

        }

        

        if( g_iUserCredits[ iPlayer ] < iCredits )

        {

            client_cmd( id, "echo Jucatorul %s nu are atatea credite!Are doar %i", szFirstArg, g_iUserCredits[ iPlayer ] );

            return PLUGIN_HANDLED;

        }

        

        g_iUserCredits[ iPlayer ] -= iCredits;

        

        new szName[ 32 ], _szName[ 32 ];

        get_user_name( id, szName, sizeof ( szName ) -1 );

        get_user_name( iPlayer, _szName, sizeof ( _szName ) -1 );

        

        ColorChat( 0, RED, "^x04%s^x01 Adminul^x03 %s^x01 i-a sters^x03 %i^x01 credite lui^x03 %s^x01.", g_szTag, szName, iCredits, _szName );

        

        return PLUGIN_HANDLED;

        

        

    }

     

    public ham_SpawnPlayerPost( id )

    {

        if( !is_user_alive( id ) )

            return;

            

        g_iUserRetired[ id ] = 0;

    }

     

    public Fwd_ClientUserInfoChanged( id, szBuffer )

    {

        if ( !is_user_connected( id ) )

            return FMRES_IGNORED;

        

        static szNewName[ 32 ];

        

        engfunc( EngFunc_InfoKeyValue, szBuffer, "name", szNewName, sizeof ( szNewName ) -1 );

        

        if ( equal( szNewName, g_szName[ id ] ) )

            return FMRES_IGNORED;

        

        SaveCredits( id );

        

        ColorChat( id, RED, "^x04%s^x01 Tocmai ti-ai schimbat numele din^x03 %s^x01 in^x03 %s^x01 !", g_szTag, g_szName[ id ], szNewName );

        ColorChat( id, RED, "^x04%s^x01 Am salvat^x03 %i^x01 credite pe numele^x03 %s^x01 !", g_szTag, g_iUserCredits[ id ], g_szName[ id ] );

        

        copy( g_szName[ id ], sizeof ( g_szName[] ) -1, szNewName );

        LoadCredits( id );

        

        ColorChat( id, RED, "^x04%s^x01 Am incarcat^x03 %i^x01 credite de pe noul nume (^x03 %s^x01 ) !", g_szTag, g_iUserCredits[ id ], g_szName[ id ] );

        

        return FMRES_IGNORED;

    }

     

     

    public LoadCredits( id )

    {

        iVault = nvault_open( "FurienCreditsSystem" );

        

        if( iVault == INVALID_HANDLE )

        {

            set_fail_state( "nValut returned invalid handle!" );

        }

        

        static szData[ 256 ], iTimestamp;

        

        if( nvault_lookup( iVault, g_szName[ id ], szData, sizeof ( szData ) -1, iTimestamp ) )

        {

            static szCredits[ 15 ];

            parse( szData, szCredits, sizeof ( szCredits ) -1 );

            g_iUserCredits[ id ] = str_to_num( szCredits );

            return;

        }

        else

        {

            g_iUserCredits[ id ] = get_pcvar_num( g_iCvarEntry );

        }

        

        nvault_close( iVault );

        

    }

     

     

    public SaveCredits( id )

    {

        iVault = nvault_open( "FurienCreditsSystem" );

        

        if( iVault == INVALID_HANDLE )

        {

            set_fail_state( "nValut returned invalid handle!" );

        }

        

        static szData[ 256 ];

        formatex( szData, sizeof ( szData ) -1, "%i", g_iUserCredits[ id ] );

        

        nvault_set( iVault, g_szName[ id ], szData );

        nvault_close( iVault );

    }

     

    public plugin_end( )

    {

        iVault = nvault_open( "FurienCreditsSystem" );

        

        if( iVault == INVALID_HANDLE )

        {

            set_fail_state( "nValut returned invalid handle!" );

        }

        

        new iDays = get_pcvar_num( g_iCvarPruneDays );

        if( iDays > 0 )

        {

            nvault_prune( iVault, 0, get_systime( ) - ( iDays * ONE_DAY_IN_SECONDS ) );

        }

        

        nvault_close( iVault );

    }

     

    // |-- CC_ColorChat --|

     

    ColorChat( id, Color:iType, const msg[ ], { Float, Sql, Result, _}:... )

    {

        

        // Daca nu se afla nici un jucator pe server oprim TOT. Altfel dam de erori..

        if( !get_playersnum( ) ) return;

        

        new szMessage[ 256 ];

     

        switch( iType )

        {

             // Culoarea care o are jucatorul setata in cvar-ul scr_concolor.

            case NORMAL:    szMessage[ 0 ] = 0x01;

            

            // Culoare Verde.

            case GREEN:    szMessage[ 0 ] = 0x04;

            

            // Alb, Rosu, Albastru.

            default:     szMessage[ 0 ] = 0x03;

        }

     

        vformat( szMessage[ 1 ], 251, msg, 4 );

     

        // Ne asiguram ca mesajul nu este mai lung de 192 de caractere.Altfel pica server-ul.

        szMessage[ 192 ] = '^0';

        

     

        new iTeam, iColorChange, iPlayerIndex, MSG_Type;

        

        if( id )

        {

            MSG_Type = MSG_ONE_UNRELIABLE;

            iPlayerIndex = id;

        }

        else

        {

            iPlayerIndex = CC_FindPlayer( );

            MSG_Type = MSG_ALL;

        }

        

        iTeam = get_user_team( iPlayerIndex );

        iColorChange = CC_ColorSelection( iPlayerIndex, MSG_Type, iType);

     

        CC_ShowColorMessage( iPlayerIndex, MSG_Type, szMessage );

            

        if( iColorChange )    CC_Team_Info( iPlayerIndex, MSG_Type, TeamName[ iTeam ] );

     

    }

     

    CC_ShowColorMessage( id, const iType, const szMessage[ ] )

    {

        

        static bool:bSayTextUsed;

        static iMsgSayText;

        

        if( !bSayTextUsed )

        {

            iMsgSayText = get_user_msgid( "SayText" );

            bSayTextUsed = true;

        }

        

        message_begin( iType, iMsgSayText, _, id );

        write_byte( id );        

        write_string( szMessage );

        message_end( );

    }

     

    CC_Team_Info( id, const iType, const szTeam[ ] )

    {

        static bool:bTeamInfoUsed;

        static iMsgTeamInfo;

        if( !bTeamInfoUsed )

        {

            iMsgTeamInfo = get_user_msgid( "TeamInfo" );

            bTeamInfoUsed = true;

        }

        

        message_begin( iType, iMsgTeamInfo, _, id );

        write_byte( id );

        write_string( szTeam );

        message_end( );

     

        return PLUGIN_HANDLED;

    }

     

    CC_ColorSelection( id, const iType, Color:iColorType)

    {

        switch( iColorType )

        {

            

            case RED:    return CC_Team_Info( id, iType, TeamName[ 1 ] );

            case BLUE:    return CC_Team_Info( id, iType, TeamName[ 2 ] );

            case GREY:    return CC_Team_Info( id, iType, TeamName[ 0 ] );

     

        }

     

        return PLUGIN_CONTINUE;

    }

     

    CC_FindPlayer( )

    {

        new iMaxPlayers = get_maxplayers( );

        

        for( new i = 1; i <= iMaxPlayers; i++ )

            if( is_user_connected( i ) )

                return i;

        

        return -1;

    }

     

    // |-- CC_ColorChat --|

     

    Nume: Furien Credits System

    Versiune: v0.4.6

    Link oficial: http://www.extreamcs.com/forum

     

    Instalare:

    1. Fisierul FurienCreditsSystem.sma il puneti in addons/amxmodx/scripting

    2. Fisierul FurienCreditsSystem.amxx il puneti in addons/amxmodx/plugins

    3. Intrati in fisierul addons/amxmodx/configs/plugins.ini si adaugati la urma:

    Code:

    FurienCreditsSystem.amxx

    4. Alti pasi necesari....

     

    Modificati in fisierul sursa:

    Code:

    new const g_szGiveCreditsFlag[ ] = "a";

     

    in loc de "a" puneti flagul pentru comenzize de mai jos.

     

    NEW!

    Cvar-uri (se adauga in fisierul amxmodx\configs\amxx.cfg):

    fcs_prunedays "15" - sterge toate inregistrarile din nvault care nu au intrat pe server de x zile ( la fiecare sfarsit de mapa ) | setati valoarea 0 pentru a dezactiva functia.

    NEW!fcs_entry_credits "300" - cate credite primesc cand intra pentru prima data pe server.

    NEW! [ 20.03.2014 ]fcs_maxretrieve "0" - nr maxim de credite pe care il pot retrage intr-o runda. ( 0 fara limita de retragere )

     

     

    Comenzi administrative (se tasteaza in consola si trebuie sa fiti administrator):

    amx_give_credits < nume/ @ALL/ @CT/ @T > < credite > - dai credite cuiva.

    amx_take_credits < nume > - ii stergi din credite cuiva.

     

    Comenzi publice (se tasteaza in joc prin apasarea tastei Y):/credits - aflii cate credite ai

    /credits < nume > - aflii cate credite are jucatorul respectiv

    /deposit sau /depozit - depozitezi 16000$ si primesti un credit

    /retrage sau /withdraw - retragi un credit si premesti 16000$

     

    Module necesare (se sterge ; din fata modulului de mai jos; acestea le gasiti in fisierul amxmodx\configs\modules.ini):

    - cstrike

    - fakemeta

    - nvault

  2. 
    

    Descarcare :  http://www.girlshare.ro/32551024/etc.rar

     

    Descriere: Cand te conectezi pe server iti apare un mesaj hud ca si cum cineva l-ar scrie.

     

    Descarcare: Link!

     

    Nume: WelcomeHUD

    Versiune: Nu stiu

    Link oficial: CSDB SMA

    | Afiseaza codul

     

    Instalare:

     

    2. Fisierul welcomeHUD.amxx il puneti in addons/amxmodx/plugins

    3. Intrati in fisierul addons/amxmodx/configs/plugins.ini si adaugati la urma:

    Code:

    welcomeHUD.amxx

    4. Alti pasi necesari....

     

    Cvar-uri (se adauga in fisierul amxmodx\configs\amxx.cfg): 

    Nu are

     

    Comenzi administrative (se tasteaza in consola si trebuie sa fiti administrator):

    Nu are

     

    Comenzi publice (se tasteaza in joc prin apasarea tastei Y):

    Nu are

    Module necesare (se sterge ; din fata modulului de mai jos; acestea le gasiti in fisierulamxmodx\configs\modules.ini):

    Nu are

  3. # Titlu: [Plugin] Chat Block
    # Descriere: Un plugin micut creat sa impiedice spam-ul facut in chat de boti.Tasteaza in chat (y),(say_team): /rangfort pentru deblocarea chatului  :)
    # Comenzi : /rangfort

    Cvar-uri : Nu exista

    Instalare:

        Fisierul chat_block.amxx il adaugam in : Addons/AmxModx/Plugin

       Fisierul chat_block.sma il adaugam in : Addons/AmxModx/Scripting

       Intrati in fisierul Addons/AmxModx/Configs/Plugins.ini si adaugam la urma :

               chat_block.amxx

    # Download: http://www.girlshare.ro/3489412004.1

  4.  
    Instalare:
    1. Fisierul .sma il puneti inaddons/amxmodx/scripting
    2. Fisierul .amxx il puneti inaddons/amxmodx/plugins
    3. Fisierul colorchat.inc il puneti inaddons/amxmodx/scripting/include
    4. Intrati in fisierul addons/amxmodx/configs/plugins.ini si adaugati la urma: numelelui.amxx



    4. Alti pasi necesari....

    Cvar-uri (se adauga in fisierul amxmodx\configs\amxx.cfg):

    Nu necesita


    Comenzi administrative (se tasteaza in consola si trebuie sa fiti administrator):
    Nu necesita




    Comenzi publice (se tasteaza in joc prin apasarea tastei Y):

    /t: Te muti la Teroristi
    /ct: te muti la Counter teroristi
    /spec: Te muti la Spectatori
    /cs: Daca esti spectator te baga la o echipa aleatorie

    Module necesare (se sterge ; din fata modulului de mai jos; acestea le gasiti in fisierul amxmodx\configs\modules.ini):

    cstrike
    csdm
  5. iDESCARCA

     

     

     

    .: CVars :. 

    Turns on/off the plugin.
    amx_demo "1/0" 
    <default: "1">

    Swithes between demo modes (0/1/2). 
    "0" - Demoname determinеs by an amx_demoname CVar. 
    "1" - Demoname will be a server's IP with Port (amx_demo_name CVar is ignored). 
    "2" - Demoname will be the hostname (amx_demo_name CVar is also ignored).

    amx_demo_mode "0/1/2" 
    <default: "0">

    Turns on/off client SteamID before demoname in messages and demofile.
    amx_demo_steamid "1/0" 
    <default: "0">
     

    Time before demo recording starts in seconds.
    (If it is less than 5, it will automatically set to 5, but willn't apply the changes to the console. I recoment to use default settings)
    amx_demo_rectime "15"
    
    The name of your demo what will be saved in client's cstrike folder.
    amx_demo_name "Autorecorded demo"
    
    The prefix that will be displayed before messages when amx_demo_rectime have passed.
    amx_demo_prefix "AMXX"
    

    40f98803c271.jpg

  6. http://www.2shared.com/file/fSFa73n-/rank_rankstats_top.html  <-   descarci

     

    Instalare

    Fisierul rank_rankstats_top.amxx il puneti in addons/amxmodx/plugins
    . Intrati in fisierul addons/amxmodx/configs/plugins.ini si adaugati la urma:


    rank_rankstats_top.amxx
    Dezactivati statsx.amxx din plugins.ini
    Adaugati OBLIGATORIU csstats.amxx in cstrike/addons/data


    C-VAR-uri
    Se adauga in amxx.cfg:

    rrt_top 0/1 | Activeaza comanda /topx
    rrt_rank 0/1 | 0 -dezactivat | 1 - rank simplu | 2 - rank mai avansat
    rrt_rankstats 0/1 | Activeaza comanda /rankstats
    rrt_topnum 10/15 | Cate linii se afiseaza in top
    rrt_title "Top jucatori | Textul de deasupra topului
    rrt_connect 0/1 | Cand se deconecteaza un jucator afiseaza in chat ce rank are. 1 - simplist | 2 - avansat | 0 -dezactivat

    Comenzi publice


    /rank <nume>
    /rankstats <nume>
    /topnumar

  7. Uite aici .

     

    1.amx_rcon csstats_reset 1  -> in consola

    2.Schimba mapa.

    3.Dupa schimbare

    4.amx_rcon csstats_reset 0 - in consola din nou.

     

    Daca n-ai inteles , iti explic mai bine : (Daca ai ceva cunostinte minime in amx ,  o sa te prinzi repede)

     

    1. Pentru modul AdminMod:


    Adminmod nu are /rank, /top10, /top15 !! Decat prin statsme poate citi rankurile 

    2. Pentru modul AmxModX: 
    In joc tastati comanda (va trebuie admin cu Rcon !): amx_rcon csstats_reset 1 

    3. Pentru modul StatsMe: 
    a) Stergeti fisierul addons\statsme\statsme.log 

    B) In fisierul addons\statsme\statsme.cfg puneti valorea 10 astfel: 
    sm_resetrank 10 

    c) In joc tastati comanda (va trebuie admin cu Rcon !): admin_rcon sm_clearrank 1 

    Punand 10 inseamna ca rankul se va reseta automat din 10 in 10 ore. Daca puneti valoarea 0 NU se va reseta niciodata
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